Search this site:
OgreCave Audio Report: fear the podcast!

Recent Reviews
Goblin Grapple
(Silver Gaming Co.)
Brothers
(505 Games)
Pathfinder Card Game
(Paizo Publishing)
Cthulhu Invictus Companion
(Chaosium)
Boss Monster!
(Brotherwise Games)
Murder of Crows
(Atlas Games)
More...

Features
Christmas Gift Guide 2010 (11/26/10)
PAX East 2010 report (4/9/10)
Christmas Gift Guide 2009 (12/4/09)
Games of the Ninja 2008 (12/5/08)
Christmas Gift Guide 2008 (11/27/08)
Screams from the Cave 2008
(11/7/08)
Ogres' Choice Awards 2008 (9/12/08)
Christmas Gift Guide 2007 (11/30/07)
Ogres' Choice Awards 2007 (8/17/07)
GAMA Trade Show 2007 report (4/27/07)
Christmas Gift Guide 2006 (11/30/06)
Ogres' Choice Awards 2006 (7/28/06)
Christmas Gift Guide 2005 (11/29/05)
Christmas Gift Guide 2004 (12/10/04)
Night of the Living Gamer
(Halloween RPGs)
(10/22/04)
More...

About OgreCave & staff

Join the OgreCave team

Syndicate us on your site

Interviews
Randy Angle - Gruesome Ghoulies (9/28/20)
James Wallis - Alas Vegas (2/13/13)
Gareth Hanrahan - The Laundry RPG (5/17/10)
Jamie Chambers - Signal Fire Studios (7/21/09)
Darren Watts - Hero Games (5/4/09)
Stan! (11/7/08)
Brendan LaSalle - Pandahead Productions (audio; 9/28/07)
Richard Garfield (10/12/04)
More...


Origins 2006 Live: vicious because the stakes are so small
 

« Origins 2006 Live: who goes to that show? We do. | Main | Origins 2006 Live: don't follow the corsets »

June 30, 2006
02:39 PM: Mike Sugarbaker says...
Origins 2006 Live: vicious because the stakes are so small
  • Picked up a copy of Mortal Coil, the new diceless (and no, it doesn't use playing cards either) small-press RPG by Brennan Taylor, better known to the world as the head of Indie Press Revolution. It looks like it's in the Baron Munchausen camp a bit, but building on a simple token-betting thing with other conditions and costs. I've also looked at Ron Edwards' It Was A Mutual Decision, which has the best single sentence summary ever. From the mouth of Clinton R. Nixon: "It's a breakup game where you might be a wererat." WORD

  • I know I'm years late in getting on this train, but damn, Memoir '44 is fun as hell.

  • Finally got to play Treehouse against real humans, instead of playing it solitaire on Volity. It's the game that Looney Labs wanted it to be, which is to say that it should appeal to Fluxx fans, or at least not offend them. Getting them excited is another question, and I guess we'll see.

  • I'm gonna jump back into the exhibit hall for a few minutes before my Roach game, because I haven't so much been looking at new stuff today and I'd like to post about something else before bed. Well, I say that, but really I just wanna go buy Memoir '44.



 
Back home, or browse the archives
  Powered by Movable Type 2.661

Site copyright 2001 Allan Sugarbaker. Trademarks and copyrights mentioned on this page owned by their respective owners.