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Grimm leaves D20 System, ventures into scary forest instead
 

« Oh, hey: this year's GAMES 100 is out | Main | Possible Firefly RPG in the works »

November 11, 2004
03:05 PM: Mike Sugarbaker says...
Grimm leaves D20 System, ventures into scary forest instead

Fantasy Flight's acclaimed mini-d20 setting Grimm from last year is getting the standalone treatment next month (supposedly next month, at least), with its own system and a greatly expanded page count. Grimm was one of the better-realized entries in the ooohh-childhood-is-scary RPG boomlet we had a while back, so it's good to see this; nonetheless, I have my fingers crossed that the system gets stripped down substantially. I can't think of many settings better suited to role-playing's insurgent development ethos of making rules for, and out of, storytelling... rather than just injecting numbers and dice into the middle of story, like cream filling in a Twinkie.


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