Search this site:
OgreCave Audio Report: fear the podcast!

Recent Reviews
Goblin Grapple
(Silver Gaming Co.)
Brothers
(505 Games)
Pathfinder Card Game
(Paizo Publishing)
Cthulhu Invictus Companion
(Chaosium)
Boss Monster!
(Brotherwise Games)
Murder of Crows
(Atlas Games)
More...

Features
Christmas Gift Guide 2010 (11/26/10)
PAX East 2010 report (4/9/10)
Christmas Gift Guide 2009 (12/4/09)
Games of the Ninja 2008 (12/5/08)
Christmas Gift Guide 2008 (11/27/08)
Screams from the Cave 2008
(11/7/08)
Ogres' Choice Awards 2008 (9/12/08)
Christmas Gift Guide 2007 (11/30/07)
Ogres' Choice Awards 2007 (8/17/07)
GAMA Trade Show 2007 report (4/27/07)
Christmas Gift Guide 2006 (11/30/06)
Ogres' Choice Awards 2006 (7/28/06)
Christmas Gift Guide 2005 (11/29/05)
Christmas Gift Guide 2004 (12/10/04)
Night of the Living Gamer
(Halloween RPGs)
(10/22/04)
More...

About OgreCave & staff

Join the OgreCave team

Syndicate us on your site

Interviews
Randy Angle - Gruesome Ghoulies (9/28/20)
James Wallis - Alas Vegas (2/13/13)
Gareth Hanrahan - The Laundry RPG (5/17/10)
Jamie Chambers - Signal Fire Studios (7/21/09)
Darren Watts - Hero Games (5/4/09)
Stan! (11/7/08)
Brendan LaSalle - Pandahead Productions (audio; 9/28/07)
Richard Garfield (10/12/04)
More...


Warhammer Online pulls the plug
 

« There's this other collectible marbles game... it's called marbles | Main | Origins 2004: need sleep »

June 22, 2004
11:54 PM: Allan Sugarbaker says...
Warhammer Online pulls the plug

Games Workshop might have read the latest post on Greg Costikyan's site, or maybe reality finally set in. Either way, as ICv2 reports, the Warhammer MMORPG has been called off. The website has the following announcement:



It is with a great deal of sadness that I have to inform the community that we have decided to discontinue the development of Warhammer Online and will be closing down this website with immediate effect.

This has been a difficult and painful decision but it was taken following a following a full review of the progress of the game, costs to date and future costs of the project. As a result both Games Workshop and Climax Development Limited, the computer games developer, have agreed to terminate the development project.

I would like to say a personal thanks to all of the people who have followed our development over the last few years, your constant support and enthusiasm has meant a great deal to us.

Robin Dews

These days, when I hear folks in the game industry talk about insane ventures, launching either a CCG or a MMORPG are both regarded as crazy talk.

Comments

June 23, 2004 12:17 PM: John says...

I was actually looking forward to that game... looks like I'll have to content myself with EQ2 instead. Oh, well.

June 24, 2004 10:09 AM: misuba says...

MMORPGs actually have quite a bit of upside if you do them right, but doing them right takes money... and as that Costikyan link explicates, it is incredibly stupid to do one that's similar to EQ.

Post A Comment
Name:


Email Address:


Comments:


Remember info?




 
Back home, or browse the archives
  Powered by Movable Type 2.661

Site copyright 2001 Allan Sugarbaker. Trademarks and copyrights mentioned on this page owned by their respective owners.