06:06 PM: Mike Sugarbaker says...
It has 'synergy' in the title but it isn't a business game - how refreshing
I saw Strange Synergy on the shelves last week and thought, that's... uh... strange; why didn't I see any hype about this? In case you're in the same boat as I was, the idea is superhero combat, with teams of superheroes drawn from no fewer than 100 power cards. Sounds like a chaotic, exception-based game, but I have yet to investigate fully. I still think someone should design a card game wherein your goal is to create the character that kicks the most ass, and take up the entire RPG-playing time your GM had alloted, so you get to leave with all your snacks. The superhero genre seems well suited to the task, but I could be wrong. There could be a storytelling component, as in Nanofictionary or The Big Idea, perhaps. Or not.