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<title>OgreCave Audio Report</title>
<itunes:author>OgreCave.com</itunes:author>
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<itunes:subtitle>Unplugged-gaming rants and raves with the OgreCave staff</itunes:subtitle>
<itunes:summary>Unplugged-gaming rants and raves with the OgreCave staff</itunes:summary>
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   <itunes:name>OgreCave.com</itunes:name>
   <itunes:email>mike@ogrecave.com</itunes:email>
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<itunes:link rel="image" type="video/jpeg" href="http://www.ogrecave.com/audio/audio/itunescover.jpg">OgreCave Audio Report</itunes:link>

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<b>Warning</b>:  date() [<a href='function.date'>function.date</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>130</b><br />
<pubDate>Thu, 02 Sep 2010 15:57:57 -0400</pubDate>
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<item>
    <guid>http://www.ogrecave.com/audio/index.php?id=95</guid>
    <title>March 1st, 2009 - Love, war, and gaming</title>
    <link>http://www.ogrecave.com/audio/index.php?id=95</link>
    <dc:creator>Allan Sugarbaker</dc:creator>
    <itunes:author>Allan Sugarbaker</itunes:author>
    <description>
&lt;p&gt;With Mike and Allan.&lt;/p&gt;

	&lt;p&gt;This one&amp;#8217;s a slightly longer show, which has been delayed in file malfunction hell for a while. We didn&amp;#8217;t want to give up on it, though, so here it is, finally &amp;#8211; our DunDraCon 2009 show. We&amp;#8217;ll get back into our twice-monthly show pattern as quick as we can.&lt;/p&gt;

	&lt;p&gt;As per our new format, we hit the Gaming News Update first (1:02), and hear of the Konami/Upper Deck disagreement over &lt;i&gt;Yu-Gi-Oh&lt;/i&gt;, three card game expansions coming from Atlas Games, Free RPG Day 2009, and Green Ronin&amp;#8217;s &lt;i&gt;A Song of Ice and Fire&lt;/i&gt; arriving in stores after a slight delay. (If you want your gaming news in bite-sized podcast form, along with occasional industry interviews and stories, check out the &lt;i&gt;OgreCave Gaming News Update&lt;/i&gt; page at http://www.ogrecave.com/newsupdate ).&lt;/p&gt;

	&lt;p&gt;After brief discussion at (4:56) of CCGs in general, we turn to DunDraCon 2009, which Allan attended. (7:45) After describing the show at bit to set the stage, we have a silly segment showing two different ways gamers might handle Valentine&amp;#8217;s Day, which hit during the con once again. (11:34; the wind kicks up for a sec here &amp;#8211; sorry about that) After that bit of nonsense, we talk to Aldo Ghiozzi of Impressions about Free RPG Day 2009, coming June 20 (14:30), and we discuss what gamers should expect from the event. (22:00) &lt;/p&gt;

	&lt;p&gt;Then we have a lengthy (!) interview with Joseph Goodman (Goodman Games), Steve Chenault (Troll Lord Games), and Aaron &amp;#8220;Blackdirge&amp;#8221; Rudel (Blackdirge Publishing/Goodman Games). (25:25) This is an interview in the tradition of our previous &lt;a href=http://ogrecave.com/audio/index.php?id=59&gt;&amp;#8220;GoodLord Games&amp;#8221; interviews&lt;/a&gt;, so buckle up and hang on. From Goodman&amp;#8217;s &lt;i&gt;Level Up&lt;/i&gt; and Mafia-inspired city of Punjar, to Troll Lord&amp;#8217;s recently expanded &lt;i&gt;Crusader Magazine&lt;/i&gt; and its &lt;i&gt;Harvesters RPG&lt;/i&gt;, to Blackdirge&amp;#8217;s 4e critter products, we ramble through all sorts of things. &lt;/p&gt;

	&lt;p&gt;After the interview, we briefly discuss print magazines (at 1:00:40), and then Mike reveals that he&amp;#8217;s getting rid of certain games because he never gets to play them. Then at (1:05:05) we arrive at Currently Playing: Allan got into some &lt;i&gt;Monster Mash-Up, Run for Your Life, Candyman, Princess Bride: Storming the Castle, Hey, That&amp;#8217;s My Fish, 10 Days in Asia, Blokus, Faerie&amp;#8217;s Tale, RoboRally,&lt;/i&gt; and &lt;i&gt;Primordeal Soup&lt;/i&gt;, plus his usual weekly &lt;i&gt;D&amp;#38;D&lt;/i&gt; campaign and &lt;i&gt;Tomb Raider: Underworld&lt;/i&gt;. Mike has played more &lt;i&gt;Little Big Planet, Rock Band,&lt;/i&gt; and tried out &lt;i&gt;The Space Game&lt;/i&gt;.&lt;/p&gt;

	&lt;p&gt;As always, we welcome your thoughts on this stuff. Deposit all comments &lt;a href=http://ogrecave.com/2009/06/04/audio-report-rumors-of-demise-are-highly-exaggerated/&gt;here&lt;/a&gt; (http://ogrecave.com/2009/06/04/audio-report-rumors-of-demise-are-highly-exaggerated/ for those of you reading this on iTunes).&lt;/p&gt;
    </description>
    <itunes:summary>
&lt;p&gt;With Mike and Allan.&lt;/p&gt;

	&lt;p&gt;This one&amp;#8217;s a slightly longer show, which has been delayed in file malfunction hell for a while. We didn&amp;#8217;t want to give up on it, though, so here it is, finally &amp;#8211; our DunDraCon 2009 show. We&amp;#8217;ll get back into our twice-monthly show pattern as quick as we can.&lt;/p&gt;

	&lt;p&gt;As per our new format, we hit the Gaming News Update first (1:02), and hear of the Konami/Upper Deck disagreement over &lt;i&gt;Yu-Gi-Oh&lt;/i&gt;, three card game expansions coming from Atlas Games, Free RPG Day 2009, and Green Ronin&amp;#8217;s &lt;i&gt;A Song of Ice and Fire&lt;/i&gt; arriving in stores after a slight delay. (If you want your gaming news in bite-sized podcast form, along with occasional industry interviews and stories, check out the &lt;i&gt;OgreCave Gaming News Update&lt;/i&gt; page at http://www.ogrecave.com/newsupdate ).&lt;/p&gt;

	&lt;p&gt;After brief discussion at (4:56) of CCGs in general, we turn to DunDraCon 2009, which Allan attended. (7:45) After describing the show at bit to set the stage, we have a silly segment showing two different ways gamers might handle Valentine&amp;#8217;s Day, which hit during the con once again. (11:34; the wind kicks up for a sec here &amp;#8211; sorry about that) After that bit of nonsense, we talk to Aldo Ghiozzi of Impressions about Free RPG Day 2009, coming June 20 (14:30), and we discuss what gamers should expect from the event. (22:00) &lt;/p&gt;

	&lt;p&gt;Then we have a lengthy (!) interview with Joseph Goodman (Goodman Games), Steve Chenault (Troll Lord Games), and Aaron &amp;#8220;Blackdirge&amp;#8221; Rudel (Blackdirge Publishing/Goodman Games). (25:25) This is an interview in the tradition of our previous &lt;a href=http://ogrecave.com/audio/index.php?id=59&gt;&amp;#8220;GoodLord Games&amp;#8221; interviews&lt;/a&gt;, so buckle up and hang on. From Goodman&amp;#8217;s &lt;i&gt;Level Up&lt;/i&gt; and Mafia-inspired city of Punjar, to Troll Lord&amp;#8217;s recently expanded &lt;i&gt;Crusader Magazine&lt;/i&gt; and its &lt;i&gt;Harvesters RPG&lt;/i&gt;, to Blackdirge&amp;#8217;s 4e critter products, we ramble through all sorts of things. &lt;/p&gt;

	&lt;p&gt;After the interview, we briefly discuss print magazines (at 1:00:40), and then Mike reveals that he&amp;#8217;s getting rid of certain games because he never gets to play them. Then at (1:05:05) we arrive at Currently Playing: Allan got into some &lt;i&gt;Monster Mash-Up, Run for Your Life, Candyman, Princess Bride: Storming the Castle, Hey, That&amp;#8217;s My Fish, 10 Days in Asia, Blokus, Faerie&amp;#8217;s Tale, RoboRally,&lt;/i&gt; and &lt;i&gt;Primordeal Soup&lt;/i&gt;, plus his usual weekly &lt;i&gt;D&amp;#38;D&lt;/i&gt; campaign and &lt;i&gt;Tomb Raider: Underworld&lt;/i&gt;. Mike has played more &lt;i&gt;Little Big Planet, Rock Band,&lt;/i&gt; and tried out &lt;i&gt;The Space Game&lt;/i&gt;.&lt;/p&gt;

	&lt;p&gt;As always, we welcome your thoughts on this stuff. Deposit all comments &lt;a href=http://ogrecave.com/2009/06/04/audio-report-rumors-of-demise-are-highly-exaggerated/&gt;here&lt;/a&gt; (http://ogrecave.com/2009/06/04/audio-report-rumors-of-demise-are-highly-exaggerated/ for those of you reading this on iTunes).&lt;/p&gt;
    </itunes:summary>
    <content:encoded>
&lt;p&gt;With Mike and Allan.&lt;/p&gt;

	&lt;p&gt;This one&amp;#8217;s a slightly longer show, which has been delayed in file malfunction hell for a while. We didn&amp;#8217;t want to give up on it, though, so here it is, finally &amp;#8211; our DunDraCon 2009 show. We&amp;#8217;ll get back into our twice-monthly show pattern as quick as we can.&lt;/p&gt;

	&lt;p&gt;As per our new format, we hit the Gaming News Update first (1:02), and hear of the Konami/Upper Deck disagreement over &lt;i&gt;Yu-Gi-Oh&lt;/i&gt;, three card game expansions coming from Atlas Games, Free RPG Day 2009, and Green Ronin&amp;#8217;s &lt;i&gt;A Song of Ice and Fire&lt;/i&gt; arriving in stores after a slight delay. (If you want your gaming news in bite-sized podcast form, along with occasional industry interviews and stories, check out the &lt;i&gt;OgreCave Gaming News Update&lt;/i&gt; page at http://www.ogrecave.com/newsupdate ).&lt;/p&gt;

	&lt;p&gt;After brief discussion at (4:56) of CCGs in general, we turn to DunDraCon 2009, which Allan attended. (7:45) After describing the show at bit to set the stage, we have a silly segment showing two different ways gamers might handle Valentine&amp;#8217;s Day, which hit during the con once again. (11:34; the wind kicks up for a sec here &amp;#8211; sorry about that) After that bit of nonsense, we talk to Aldo Ghiozzi of Impressions about Free RPG Day 2009, coming June 20 (14:30), and we discuss what gamers should expect from the event. (22:00) &lt;/p&gt;

	&lt;p&gt;Then we have a lengthy (!) interview with Joseph Goodman (Goodman Games), Steve Chenault (Troll Lord Games), and Aaron &amp;#8220;Blackdirge&amp;#8221; Rudel (Blackdirge Publishing/Goodman Games). (25:25) This is an interview in the tradition of our previous &lt;a href=http://ogrecave.com/audio/index.php?id=59&gt;&amp;#8220;GoodLord Games&amp;#8221; interviews&lt;/a&gt;, so buckle up and hang on. From Goodman&amp;#8217;s &lt;i&gt;Level Up&lt;/i&gt; and Mafia-inspired city of Punjar, to Troll Lord&amp;#8217;s recently expanded &lt;i&gt;Crusader Magazine&lt;/i&gt; and its &lt;i&gt;Harvesters RPG&lt;/i&gt;, to Blackdirge&amp;#8217;s 4e critter products, we ramble through all sorts of things. &lt;/p&gt;

	&lt;p&gt;After the interview, we briefly discuss print magazines (at 1:00:40), and then Mike reveals that he&amp;#8217;s getting rid of certain games because he never gets to play them. Then at (1:05:05) we arrive at Currently Playing: Allan got into some &lt;i&gt;Monster Mash-Up, Run for Your Life, Candyman, Princess Bride: Storming the Castle, Hey, That&amp;#8217;s My Fish, 10 Days in Asia, Blokus, Faerie&amp;#8217;s Tale, RoboRally,&lt;/i&gt; and &lt;i&gt;Primordeal Soup&lt;/i&gt;, plus his usual weekly &lt;i&gt;D&amp;#38;D&lt;/i&gt; campaign and &lt;i&gt;Tomb Raider: Underworld&lt;/i&gt;. Mike has played more &lt;i&gt;Little Big Planet, Rock Band,&lt;/i&gt; and tried out &lt;i&gt;The Space Game&lt;/i&gt;.&lt;/p&gt;

	&lt;p&gt;As always, we welcome your thoughts on this stuff. Deposit all comments &lt;a href=http://ogrecave.com/2009/06/04/audio-report-rumors-of-demise-are-highly-exaggerated/&gt;here&lt;/a&gt; (http://ogrecave.com/2009/06/04/audio-report-rumors-of-demise-are-highly-exaggerated/ for those of you reading this on iTunes).&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.ogrecave.com/audio/OCAR-3-1-09.mp3&quot;&gt;Audio Download (73:45 min / 42.2 MB)&lt;/a&gt;    </content:encoded>
<br />
<b>Warning</b>:  strtotime() [<a href='function.strtotime'>function.strtotime</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
<br />
<b>Warning</b>:  date() [<a href='function.date'>function.date</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
    <pubDate>Thu, 04 Jun 2009 21:19:00 -0400</pubDate>

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<itunes:duration>73:45</itunes:duration>
</item>

<item>
    <guid>http://www.ogrecave.com/audio/index.php?id=94</guid>
    <title>December 26, 2008 - Lists, holidays, and what it all means</title>
    <link>http://www.ogrecave.com/audio/index.php?id=94</link>
    <dc:creator>Allan Sugarbaker</dc:creator>
    <itunes:author>Allan Sugarbaker</itunes:author>
    <description>
&lt;p&gt;With Mike, Allan, and frequent OgreCave kuo-toa Steve Kani.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
In our second of two refugee shows from 2008, Steve rejoins us to provide a retailer perspective on the holiday sales season.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We hit some news tidbits up front (foreshadowing our upcoming format change), in the following order:&lt;br /&gt;
&lt;ul&gt;&lt;br /&gt;
&lt;li&gt;(1:40) Some initial praise for the &lt;i&gt;Android&lt;/i&gt; launch by FFG. &lt;br /&gt;
&lt;li&gt;(2:20) General thoughts on the Konami/Upper Deck lawsuit over &lt;i&gt;Yu-Gi-Oh!&lt;/i&gt; thus far, and how well the game seems to do in our area.&lt;br /&gt;
&lt;li&gt;(5:40) Brief discussion of the &lt;a href=http://ogrecave.com/2008/12/02/more-wotc-layoffs/&gt; December 2nd WotC layoffs&lt;/a&gt;, which included Jonathan Tweet and Dave Noonan.&lt;br /&gt;
&lt;li&gt;(8:46) A few thoughts on the attempted takeover of Gen Con LLC.&lt;br /&gt;
&lt;li&gt;(10:08) More thoughts on the &lt;i&gt;Android&lt;/i&gt; release, FFG in general, and musing on the success of the &lt;i&gt;Battlestar Galactica board game&lt;/i&gt; and Living Card Games.&lt;br /&gt;
&lt;li&gt;(17:25) Once again, other discussion leads into the topic of big board games with big prices.&lt;br /&gt;
&lt;/ul&gt;&lt;br /&gt;
Then we get to the meat of the show &amp;#8211; &amp;#8220;wrapping&amp;#8221; up the year with talk of gift guides (including &lt;a href= http://www.ogrecave.com/features/12xmas2008.shtml&gt;our own annual list&lt;/a&gt;). This, of course, leads to other discussion:&lt;br /&gt;
&lt;ul&gt;&lt;br /&gt;
&lt;li&gt;(21:48) The &lt;i&gt;San Francisco Chronicle&lt;/i&gt; published a holiday gift list, and retailers felt the effects. Some of the newspaper&amp;#8217;s gift suggestions were rather surprising.&lt;br /&gt;
&lt;li&gt;(24:50) Steve offers his quick synopsis of &lt;i&gt;Stone Age&lt;/i&gt; (Rio Grande).&lt;br /&gt;
&lt;li&gt;(28:33) Will a newspaper gift guide convert any casual gamers to full-fledged gamers? We&amp;#8217;re rather dubious.&lt;br /&gt;
&lt;li&gt;(29:43) This episode&amp;#8217;s all-important beverage report, followed by some Nostradumbass predictions for 2009. Very Nostradumbass.&lt;br /&gt;
&lt;li&gt;(34:21) Some thoughts on &lt;i&gt;Partini&lt;/i&gt; (Parker Brothers), and its similarities to &lt;i&gt;Cranium&lt;/i&gt;.&lt;/ul&gt;&lt;/p&gt;

	&lt;p&gt;Then we get to Currently Playing:&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;(36:20) Steve played &lt;i&gt;Senji&lt;/i&gt; (Asmod&amp;#233;e), &lt;i&gt;Cosmic Encounter&lt;/i&gt; (Avalon Hill), a very heavily inked copy of &lt;i&gt;Titan&lt;/i&gt; (Valley Games), &lt;i&gt;Hive&lt;/i&gt; (Smart Zone Games), &lt;i&gt;Zimbbos, Coo Coo&lt;/i&gt;, and &lt;i&gt;Double Shutter&lt;/i&gt; (all from Blue Orange Games), and ends with some bragging about &lt;i&gt;Ninja versus Ninja&lt;/i&gt; (Out of the Box).&lt;br /&gt;
&lt;li&gt;(43:19) Over the past few weeks, Allan has sunk his teeth into &lt;i&gt;Rorschach&lt;/i&gt; (Bucephalus Games), &lt;i&gt;Backseat Drawing, Apples to Apples&lt;/i&gt;, and &lt;i&gt;Ninja versus Ninja&lt;/i&gt; (Out of the Box), &lt;i&gt;Ninja Burger: Sumo-size Me!&lt;/i&gt; (Steve Jackson Games), &lt;i&gt;Spree!&lt;/i&gt; (Cheapass Games), &lt;i&gt;Atlanteon&lt;/i&gt; (Fantasy Flight Games), &lt;i&gt;Living Labyrinth&lt;/i&gt; and &lt;i&gt;Toboggans of Doom&lt;/i&gt; (Bucephalus Games), &lt;i&gt;Simpsons Clue&lt;/i&gt; and &lt;i&gt;Life&lt;/i&gt; (Parker Brothers), &lt;i&gt;Draco Mundis&lt;/i&gt; (Hazaard/Asmod&amp;#233;e), &lt;i&gt;Mario Kart&lt;/i&gt; on the Wii, and &lt;i&gt;Lego Batman&lt;/i&gt; on the 360.&lt;br /&gt;
&lt;li&gt;(53:15) Mike thought &lt;i&gt;Agricola&lt;/i&gt; (Z-Man Games) had far too many pieces, but had no problem with &lt;i&gt;Power Grid&lt;/i&gt; (Rio Grande). He also played &lt;i&gt;Kill Doctor Lucky&lt;/i&gt; (Cheapass Games), &lt;i&gt;Carcassonne&lt;/i&gt; (Rio Grande), and the RPG &lt;i&gt;Dirty Secrets&lt;/i&gt; (Dark Omen Games). Mike talks briefly about &lt;i&gt;World War 5&lt;/i&gt; (Looney Labs), which is now &lt;a href=http://www.ogrecave.com/reviews/ww5.shtml&gt;fully reviewed&lt;/a&gt; in OgreCave&amp;#8217;s review section (&lt;a href= http://www.ogrecave.com/reviews&gt;http://www.ogrecave.com/reviews&lt;/a&gt;).&lt;/ul&gt;&lt;br /&gt;
We end with rambling talk of gifts received, and foreshadow our upcoming gaming challenge. Be sure to check out our eighth annual &lt;a href=http://www.ogrecave.com/features/12xmas2008.shtml&gt;&lt;i&gt;OgreCave Christmas Gift Guide&lt;/i&gt;&lt;/a&gt;, and fill in your collection with a few belated gifts to yourself.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Deposit all comments &lt;a href=http://ogrecave.com/2009/03/08/audio-report-lists-and-holidays/#comments&gt;here&lt;/a&gt; (http://ogrecave.com/2009/03/08/audio-report-lists-and-holidays/#comments for those of you reading this on iTunes).&lt;/p&gt;
    </description>
    <itunes:summary>
&lt;p&gt;With Mike, Allan, and frequent OgreCave kuo-toa Steve Kani.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
In our second of two refugee shows from 2008, Steve rejoins us to provide a retailer perspective on the holiday sales season.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We hit some news tidbits up front (foreshadowing our upcoming format change), in the following order:&lt;br /&gt;
&lt;ul&gt;&lt;br /&gt;
&lt;li&gt;(1:40) Some initial praise for the &lt;i&gt;Android&lt;/i&gt; launch by FFG. &lt;br /&gt;
&lt;li&gt;(2:20) General thoughts on the Konami/Upper Deck lawsuit over &lt;i&gt;Yu-Gi-Oh!&lt;/i&gt; thus far, and how well the game seems to do in our area.&lt;br /&gt;
&lt;li&gt;(5:40) Brief discussion of the &lt;a href=http://ogrecave.com/2008/12/02/more-wotc-layoffs/&gt; December 2nd WotC layoffs&lt;/a&gt;, which included Jonathan Tweet and Dave Noonan.&lt;br /&gt;
&lt;li&gt;(8:46) A few thoughts on the attempted takeover of Gen Con LLC.&lt;br /&gt;
&lt;li&gt;(10:08) More thoughts on the &lt;i&gt;Android&lt;/i&gt; release, FFG in general, and musing on the success of the &lt;i&gt;Battlestar Galactica board game&lt;/i&gt; and Living Card Games.&lt;br /&gt;
&lt;li&gt;(17:25) Once again, other discussion leads into the topic of big board games with big prices.&lt;br /&gt;
&lt;/ul&gt;&lt;br /&gt;
Then we get to the meat of the show &amp;#8211; &amp;#8220;wrapping&amp;#8221; up the year with talk of gift guides (including &lt;a href= http://www.ogrecave.com/features/12xmas2008.shtml&gt;our own annual list&lt;/a&gt;). This, of course, leads to other discussion:&lt;br /&gt;
&lt;ul&gt;&lt;br /&gt;
&lt;li&gt;(21:48) The &lt;i&gt;San Francisco Chronicle&lt;/i&gt; published a holiday gift list, and retailers felt the effects. Some of the newspaper&amp;#8217;s gift suggestions were rather surprising.&lt;br /&gt;
&lt;li&gt;(24:50) Steve offers his quick synopsis of &lt;i&gt;Stone Age&lt;/i&gt; (Rio Grande).&lt;br /&gt;
&lt;li&gt;(28:33) Will a newspaper gift guide convert any casual gamers to full-fledged gamers? We&amp;#8217;re rather dubious.&lt;br /&gt;
&lt;li&gt;(29:43) This episode&amp;#8217;s all-important beverage report, followed by some Nostradumbass predictions for 2009. Very Nostradumbass.&lt;br /&gt;
&lt;li&gt;(34:21) Some thoughts on &lt;i&gt;Partini&lt;/i&gt; (Parker Brothers), and its similarities to &lt;i&gt;Cranium&lt;/i&gt;.&lt;/ul&gt;&lt;/p&gt;

	&lt;p&gt;Then we get to Currently Playing:&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;(36:20) Steve played &lt;i&gt;Senji&lt;/i&gt; (Asmod&amp;#233;e), &lt;i&gt;Cosmic Encounter&lt;/i&gt; (Avalon Hill), a very heavily inked copy of &lt;i&gt;Titan&lt;/i&gt; (Valley Games), &lt;i&gt;Hive&lt;/i&gt; (Smart Zone Games), &lt;i&gt;Zimbbos, Coo Coo&lt;/i&gt;, and &lt;i&gt;Double Shutter&lt;/i&gt; (all from Blue Orange Games), and ends with some bragging about &lt;i&gt;Ninja versus Ninja&lt;/i&gt; (Out of the Box).&lt;br /&gt;
&lt;li&gt;(43:19) Over the past few weeks, Allan has sunk his teeth into &lt;i&gt;Rorschach&lt;/i&gt; (Bucephalus Games), &lt;i&gt;Backseat Drawing, Apples to Apples&lt;/i&gt;, and &lt;i&gt;Ninja versus Ninja&lt;/i&gt; (Out of the Box), &lt;i&gt;Ninja Burger: Sumo-size Me!&lt;/i&gt; (Steve Jackson Games), &lt;i&gt;Spree!&lt;/i&gt; (Cheapass Games), &lt;i&gt;Atlanteon&lt;/i&gt; (Fantasy Flight Games), &lt;i&gt;Living Labyrinth&lt;/i&gt; and &lt;i&gt;Toboggans of Doom&lt;/i&gt; (Bucephalus Games), &lt;i&gt;Simpsons Clue&lt;/i&gt; and &lt;i&gt;Life&lt;/i&gt; (Parker Brothers), &lt;i&gt;Draco Mundis&lt;/i&gt; (Hazaard/Asmod&amp;#233;e), &lt;i&gt;Mario Kart&lt;/i&gt; on the Wii, and &lt;i&gt;Lego Batman&lt;/i&gt; on the 360.&lt;br /&gt;
&lt;li&gt;(53:15) Mike thought &lt;i&gt;Agricola&lt;/i&gt; (Z-Man Games) had far too many pieces, but had no problem with &lt;i&gt;Power Grid&lt;/i&gt; (Rio Grande). He also played &lt;i&gt;Kill Doctor Lucky&lt;/i&gt; (Cheapass Games), &lt;i&gt;Carcassonne&lt;/i&gt; (Rio Grande), and the RPG &lt;i&gt;Dirty Secrets&lt;/i&gt; (Dark Omen Games). Mike talks briefly about &lt;i&gt;World War 5&lt;/i&gt; (Looney Labs), which is now &lt;a href=http://www.ogrecave.com/reviews/ww5.shtml&gt;fully reviewed&lt;/a&gt; in OgreCave&amp;#8217;s review section (&lt;a href= http://www.ogrecave.com/reviews&gt;http://www.ogrecave.com/reviews&lt;/a&gt;).&lt;/ul&gt;&lt;br /&gt;
We end with rambling talk of gifts received, and foreshadow our upcoming gaming challenge. Be sure to check out our eighth annual &lt;a href=http://www.ogrecave.com/features/12xmas2008.shtml&gt;&lt;i&gt;OgreCave Christmas Gift Guide&lt;/i&gt;&lt;/a&gt;, and fill in your collection with a few belated gifts to yourself.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Deposit all comments &lt;a href=http://ogrecave.com/2009/03/08/audio-report-lists-and-holidays/#comments&gt;here&lt;/a&gt; (http://ogrecave.com/2009/03/08/audio-report-lists-and-holidays/#comments for those of you reading this on iTunes).&lt;/p&gt;
    </itunes:summary>
    <content:encoded>
&lt;p&gt;With Mike, Allan, and frequent OgreCave kuo-toa Steve Kani.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
In our second of two refugee shows from 2008, Steve rejoins us to provide a retailer perspective on the holiday sales season.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We hit some news tidbits up front (foreshadowing our upcoming format change), in the following order:&lt;br /&gt;
&lt;ul&gt;&lt;br /&gt;
&lt;li&gt;(1:40) Some initial praise for the &lt;i&gt;Android&lt;/i&gt; launch by FFG. &lt;br /&gt;
&lt;li&gt;(2:20) General thoughts on the Konami/Upper Deck lawsuit over &lt;i&gt;Yu-Gi-Oh!&lt;/i&gt; thus far, and how well the game seems to do in our area.&lt;br /&gt;
&lt;li&gt;(5:40) Brief discussion of the &lt;a href=http://ogrecave.com/2008/12/02/more-wotc-layoffs/&gt; December 2nd WotC layoffs&lt;/a&gt;, which included Jonathan Tweet and Dave Noonan.&lt;br /&gt;
&lt;li&gt;(8:46) A few thoughts on the attempted takeover of Gen Con LLC.&lt;br /&gt;
&lt;li&gt;(10:08) More thoughts on the &lt;i&gt;Android&lt;/i&gt; release, FFG in general, and musing on the success of the &lt;i&gt;Battlestar Galactica board game&lt;/i&gt; and Living Card Games.&lt;br /&gt;
&lt;li&gt;(17:25) Once again, other discussion leads into the topic of big board games with big prices.&lt;br /&gt;
&lt;/ul&gt;&lt;br /&gt;
Then we get to the meat of the show &amp;#8211; &amp;#8220;wrapping&amp;#8221; up the year with talk of gift guides (including &lt;a href= http://www.ogrecave.com/features/12xmas2008.shtml&gt;our own annual list&lt;/a&gt;). This, of course, leads to other discussion:&lt;br /&gt;
&lt;ul&gt;&lt;br /&gt;
&lt;li&gt;(21:48) The &lt;i&gt;San Francisco Chronicle&lt;/i&gt; published a holiday gift list, and retailers felt the effects. Some of the newspaper&amp;#8217;s gift suggestions were rather surprising.&lt;br /&gt;
&lt;li&gt;(24:50) Steve offers his quick synopsis of &lt;i&gt;Stone Age&lt;/i&gt; (Rio Grande).&lt;br /&gt;
&lt;li&gt;(28:33) Will a newspaper gift guide convert any casual gamers to full-fledged gamers? We&amp;#8217;re rather dubious.&lt;br /&gt;
&lt;li&gt;(29:43) This episode&amp;#8217;s all-important beverage report, followed by some Nostradumbass predictions for 2009. Very Nostradumbass.&lt;br /&gt;
&lt;li&gt;(34:21) Some thoughts on &lt;i&gt;Partini&lt;/i&gt; (Parker Brothers), and its similarities to &lt;i&gt;Cranium&lt;/i&gt;.&lt;/ul&gt;&lt;/p&gt;

	&lt;p&gt;Then we get to Currently Playing:&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;(36:20) Steve played &lt;i&gt;Senji&lt;/i&gt; (Asmod&amp;#233;e), &lt;i&gt;Cosmic Encounter&lt;/i&gt; (Avalon Hill), a very heavily inked copy of &lt;i&gt;Titan&lt;/i&gt; (Valley Games), &lt;i&gt;Hive&lt;/i&gt; (Smart Zone Games), &lt;i&gt;Zimbbos, Coo Coo&lt;/i&gt;, and &lt;i&gt;Double Shutter&lt;/i&gt; (all from Blue Orange Games), and ends with some bragging about &lt;i&gt;Ninja versus Ninja&lt;/i&gt; (Out of the Box).&lt;br /&gt;
&lt;li&gt;(43:19) Over the past few weeks, Allan has sunk his teeth into &lt;i&gt;Rorschach&lt;/i&gt; (Bucephalus Games), &lt;i&gt;Backseat Drawing, Apples to Apples&lt;/i&gt;, and &lt;i&gt;Ninja versus Ninja&lt;/i&gt; (Out of the Box), &lt;i&gt;Ninja Burger: Sumo-size Me!&lt;/i&gt; (Steve Jackson Games), &lt;i&gt;Spree!&lt;/i&gt; (Cheapass Games), &lt;i&gt;Atlanteon&lt;/i&gt; (Fantasy Flight Games), &lt;i&gt;Living Labyrinth&lt;/i&gt; and &lt;i&gt;Toboggans of Doom&lt;/i&gt; (Bucephalus Games), &lt;i&gt;Simpsons Clue&lt;/i&gt; and &lt;i&gt;Life&lt;/i&gt; (Parker Brothers), &lt;i&gt;Draco Mundis&lt;/i&gt; (Hazaard/Asmod&amp;#233;e), &lt;i&gt;Mario Kart&lt;/i&gt; on the Wii, and &lt;i&gt;Lego Batman&lt;/i&gt; on the 360.&lt;br /&gt;
&lt;li&gt;(53:15) Mike thought &lt;i&gt;Agricola&lt;/i&gt; (Z-Man Games) had far too many pieces, but had no problem with &lt;i&gt;Power Grid&lt;/i&gt; (Rio Grande). He also played &lt;i&gt;Kill Doctor Lucky&lt;/i&gt; (Cheapass Games), &lt;i&gt;Carcassonne&lt;/i&gt; (Rio Grande), and the RPG &lt;i&gt;Dirty Secrets&lt;/i&gt; (Dark Omen Games). Mike talks briefly about &lt;i&gt;World War 5&lt;/i&gt; (Looney Labs), which is now &lt;a href=http://www.ogrecave.com/reviews/ww5.shtml&gt;fully reviewed&lt;/a&gt; in OgreCave&amp;#8217;s review section (&lt;a href= http://www.ogrecave.com/reviews&gt;http://www.ogrecave.com/reviews&lt;/a&gt;).&lt;/ul&gt;&lt;br /&gt;
We end with rambling talk of gifts received, and foreshadow our upcoming gaming challenge. Be sure to check out our eighth annual &lt;a href=http://www.ogrecave.com/features/12xmas2008.shtml&gt;&lt;i&gt;OgreCave Christmas Gift Guide&lt;/i&gt;&lt;/a&gt;, and fill in your collection with a few belated gifts to yourself.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Deposit all comments &lt;a href=http://ogrecave.com/2009/03/08/audio-report-lists-and-holidays/#comments&gt;here&lt;/a&gt; (http://ogrecave.com/2009/03/08/audio-report-lists-and-holidays/#comments for those of you reading this on iTunes).&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.ogrecave.com/audio/OCAR-12-26-08.mp3&quot;&gt;Audio Download (64:00 min / 36.6 MB)&lt;/a&gt;    </content:encoded>
<br />
<b>Warning</b>:  strtotime() [<a href='function.strtotime'>function.strtotime</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
<br />
<b>Warning</b>:  date() [<a href='function.date'>function.date</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
    <pubDate>Sun, 08 Mar 2009 16:21:00 -0400</pubDate>

    <enclosure url="http://www.ogrecave.com/audio/OCAR-12-26-08.mp3" length="38377882" type="audio/mpeg" />
<itunes:duration>64:00</itunes:duration>
</item>

<item>
    <guid>http://www.ogrecave.com/audio/index.php?id=93</guid>
    <title>November 16, 2008 - Autumn madness</title>
    <link>http://www.ogrecave.com/audio/index.php?id=93</link>
    <dc:creator>Allan Sugarbaker</dc:creator>
    <itunes:author>Allan Sugarbaker</itunes:author>
    <description>
&lt;p&gt;With Mike and Allan.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We&amp;#8217;re getting caught up after some computer issues and work related delays, but we&amp;#8217;re back on track, so here&amp;#8217;s the first of two refugee shows from 2008. Expect an ad or two this show &amp;#8211; you have been warned. Some highlights we managed to hit for this episode were:&lt;br /&gt;
&lt;ul&gt;&lt;br /&gt;
&lt;li&gt;(1:06) Our first discussion of the closure of WizKids, prior to the &lt;a href=http://ogrecave.com/2008/11/18/catalyst-added-to-wizkids-shakeout/&gt;Catalyst/Pi&amp;#241;ata&lt;/a&gt; bids.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(6:59) Upper Deck&amp;#8217;s second layoff of 2008, on the same day the &lt;i&gt;World of Warcraft Miniatures Game&lt;/i&gt; released.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(8:36) Our initial thoughts on the &lt;i&gt;WOW Miniatures Game&lt;/i&gt;. Mike draws rules comparison to &lt;i&gt;Car Wars&lt;/i&gt;, of all things. Then we talk about several concerns we have for the product&amp;#8217;s potential success.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(19:31) Mike bemoans his lack of time for playing the latest &amp;#8220;new hotnesses&amp;#8221; in indie RPGs. He mentions Box Ninja&amp;#8217;s &lt;i&gt;3:16 &amp;#8211; Carnage Amongst the Stars&lt;/i&gt;, which later ended up in our &lt;a href=http://ogrecave.com/features/12xmas_2008.shtml&gt;OgreCave Christmas Gift Guide 2008.&lt;/a&gt; See our Features section at &lt;a href=http://www.ogrecave.com/features&gt;http://www.ogrecave.com/features&lt;/a&gt; for more goodies.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(20:29) Allan brings up the Gen Con/Lucasfilm lawsuit news (it&amp;#8217;s been dropped), and the Gen Con charity auction mix-up with the Christian Children&amp;#8217;s Fund. Boy, someone at CCF dropped the ball on that one.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(24:06) Some random thoughts on how the industry is gearing up for the final sales push of 2008. Get in the black, or go home!&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(27:11) Currently Playing begins. Allan starts with &lt;i&gt;Monty Python Fluxx&lt;/i&gt; (Looney Labs), and general &lt;i&gt;Fluxx&lt;/i&gt; discussion ensues. This brings us to a mention of &lt;i&gt;We Didn&amp;#8217;t Playtest This At All&lt;/i&gt;, and to wondering if a board game equivalent to &lt;i&gt;Fluxx&lt;/i&gt; exists. Allan also had his Halloween session of &lt;i&gt;D&amp;#38;D 3.5&lt;/i&gt;, and played the demo for &lt;i&gt;Penny Arcade: On the Rain-Slick Precipice of Darkness&lt;/i&gt;.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(35:45) Having already mentioned &lt;i&gt;3:16&lt;/i&gt;, Mike admits to playing copious amounts of &lt;i&gt;Katamari Damasi&lt;/i&gt; and &lt;i&gt;We Love Katamari&lt;/i&gt;, as well as &lt;i&gt;World of Goo&lt;/i&gt;, and the &lt;i&gt;Magic: The Gathering&lt;/i&gt;-like game &lt;i&gt;Spectromancer&lt;/i&gt;. With his game group, Mike also got into some &lt;i&gt;Looping Louie, Tannhauser&lt;/i&gt;, and others.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(40:03) Mike squeezes in some quick thoughts on this year&amp;#8217;s Games 100 list. We make fun of its categories, which, admittedly, we have no right to do. This morphs into discussion/lamentation of the state of game magazine publishing, with even online magazine &lt;i&gt;Pyramid&lt;/i&gt; having to make adjustments. &lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(44:05) Not content to end there, we talk a bit about what we&amp;#8217;re looking forward to. Allan&amp;#8217;s hoping to get into some &lt;i&gt;Okko, Senji&lt;/i&gt;, and &lt;i&gt;Tomb Raider: Underworld&lt;/i&gt;, and still struggles to find willing players for the &lt;i&gt;Maid RPG&lt;/i&gt;. Mike&amp;#8217;s looking to try some &lt;i&gt;Dirty Secrets&lt;/i&gt;, talks about &lt;i&gt;A Flower for Mara&lt;/i&gt;, and things degenerate into silliness from there. Mike makes claims that there are no Christmas-themed games, forcing Allan to school him with past reviews from OgreCave&amp;#8217;s review section (&lt;a href=http://www.ogrecave.com/reviews&gt;http://www.ogrecave.com/reviews&lt;/a&gt;).&lt;/ul&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Then a quick word from &lt;a href=http://www.rpgnow.com&gt;RPGnow&lt;/a&gt; and their March Fourth for GM&amp;#8217;s Day promotion. Check out the cool deals, and pick up something for your GM to inflict upon you. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Be sure to check out our first annual &lt;a href=http://www.ogrecave.com/features/screams/screams_2008.shtml&gt;&lt;i&gt;Screams from the Cave&lt;/i&gt; feature&lt;/a&gt; for a solid dose of horror-themed reviews and other dark goodies.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Deposit all comments &lt;a href=http://ogrecave.com/2009/03/03/audio-report-autumn-madness/#comments&gt;here&lt;/a&gt;.&lt;/p&gt;
    </description>
    <itunes:summary>
&lt;p&gt;With Mike and Allan.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We&amp;#8217;re getting caught up after some computer issues and work related delays, but we&amp;#8217;re back on track, so here&amp;#8217;s the first of two refugee shows from 2008. Expect an ad or two this show &amp;#8211; you have been warned. Some highlights we managed to hit for this episode were:&lt;br /&gt;
&lt;ul&gt;&lt;br /&gt;
&lt;li&gt;(1:06) Our first discussion of the closure of WizKids, prior to the &lt;a href=http://ogrecave.com/2008/11/18/catalyst-added-to-wizkids-shakeout/&gt;Catalyst/Pi&amp;#241;ata&lt;/a&gt; bids.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(6:59) Upper Deck&amp;#8217;s second layoff of 2008, on the same day the &lt;i&gt;World of Warcraft Miniatures Game&lt;/i&gt; released.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(8:36) Our initial thoughts on the &lt;i&gt;WOW Miniatures Game&lt;/i&gt;. Mike draws rules comparison to &lt;i&gt;Car Wars&lt;/i&gt;, of all things. Then we talk about several concerns we have for the product&amp;#8217;s potential success.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(19:31) Mike bemoans his lack of time for playing the latest &amp;#8220;new hotnesses&amp;#8221; in indie RPGs. He mentions Box Ninja&amp;#8217;s &lt;i&gt;3:16 &amp;#8211; Carnage Amongst the Stars&lt;/i&gt;, which later ended up in our &lt;a href=http://ogrecave.com/features/12xmas_2008.shtml&gt;OgreCave Christmas Gift Guide 2008.&lt;/a&gt; See our Features section at &lt;a href=http://www.ogrecave.com/features&gt;http://www.ogrecave.com/features&lt;/a&gt; for more goodies.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(20:29) Allan brings up the Gen Con/Lucasfilm lawsuit news (it&amp;#8217;s been dropped), and the Gen Con charity auction mix-up with the Christian Children&amp;#8217;s Fund. Boy, someone at CCF dropped the ball on that one.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(24:06) Some random thoughts on how the industry is gearing up for the final sales push of 2008. Get in the black, or go home!&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(27:11) Currently Playing begins. Allan starts with &lt;i&gt;Monty Python Fluxx&lt;/i&gt; (Looney Labs), and general &lt;i&gt;Fluxx&lt;/i&gt; discussion ensues. This brings us to a mention of &lt;i&gt;We Didn&amp;#8217;t Playtest This At All&lt;/i&gt;, and to wondering if a board game equivalent to &lt;i&gt;Fluxx&lt;/i&gt; exists. Allan also had his Halloween session of &lt;i&gt;D&amp;#38;D 3.5&lt;/i&gt;, and played the demo for &lt;i&gt;Penny Arcade: On the Rain-Slick Precipice of Darkness&lt;/i&gt;.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(35:45) Having already mentioned &lt;i&gt;3:16&lt;/i&gt;, Mike admits to playing copious amounts of &lt;i&gt;Katamari Damasi&lt;/i&gt; and &lt;i&gt;We Love Katamari&lt;/i&gt;, as well as &lt;i&gt;World of Goo&lt;/i&gt;, and the &lt;i&gt;Magic: The Gathering&lt;/i&gt;-like game &lt;i&gt;Spectromancer&lt;/i&gt;. With his game group, Mike also got into some &lt;i&gt;Looping Louie, Tannhauser&lt;/i&gt;, and others.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(40:03) Mike squeezes in some quick thoughts on this year&amp;#8217;s Games 100 list. We make fun of its categories, which, admittedly, we have no right to do. This morphs into discussion/lamentation of the state of game magazine publishing, with even online magazine &lt;i&gt;Pyramid&lt;/i&gt; having to make adjustments. &lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(44:05) Not content to end there, we talk a bit about what we&amp;#8217;re looking forward to. Allan&amp;#8217;s hoping to get into some &lt;i&gt;Okko, Senji&lt;/i&gt;, and &lt;i&gt;Tomb Raider: Underworld&lt;/i&gt;, and still struggles to find willing players for the &lt;i&gt;Maid RPG&lt;/i&gt;. Mike&amp;#8217;s looking to try some &lt;i&gt;Dirty Secrets&lt;/i&gt;, talks about &lt;i&gt;A Flower for Mara&lt;/i&gt;, and things degenerate into silliness from there. Mike makes claims that there are no Christmas-themed games, forcing Allan to school him with past reviews from OgreCave&amp;#8217;s review section (&lt;a href=http://www.ogrecave.com/reviews&gt;http://www.ogrecave.com/reviews&lt;/a&gt;).&lt;/ul&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Then a quick word from &lt;a href=http://www.rpgnow.com&gt;RPGnow&lt;/a&gt; and their March Fourth for GM&amp;#8217;s Day promotion. Check out the cool deals, and pick up something for your GM to inflict upon you. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Be sure to check out our first annual &lt;a href=http://www.ogrecave.com/features/screams/screams_2008.shtml&gt;&lt;i&gt;Screams from the Cave&lt;/i&gt; feature&lt;/a&gt; for a solid dose of horror-themed reviews and other dark goodies.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Deposit all comments &lt;a href=http://ogrecave.com/2009/03/03/audio-report-autumn-madness/#comments&gt;here&lt;/a&gt;.&lt;/p&gt;
    </itunes:summary>
    <content:encoded>
&lt;p&gt;With Mike and Allan.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We&amp;#8217;re getting caught up after some computer issues and work related delays, but we&amp;#8217;re back on track, so here&amp;#8217;s the first of two refugee shows from 2008. Expect an ad or two this show &amp;#8211; you have been warned. Some highlights we managed to hit for this episode were:&lt;br /&gt;
&lt;ul&gt;&lt;br /&gt;
&lt;li&gt;(1:06) Our first discussion of the closure of WizKids, prior to the &lt;a href=http://ogrecave.com/2008/11/18/catalyst-added-to-wizkids-shakeout/&gt;Catalyst/Pi&amp;#241;ata&lt;/a&gt; bids.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(6:59) Upper Deck&amp;#8217;s second layoff of 2008, on the same day the &lt;i&gt;World of Warcraft Miniatures Game&lt;/i&gt; released.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(8:36) Our initial thoughts on the &lt;i&gt;WOW Miniatures Game&lt;/i&gt;. Mike draws rules comparison to &lt;i&gt;Car Wars&lt;/i&gt;, of all things. Then we talk about several concerns we have for the product&amp;#8217;s potential success.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(19:31) Mike bemoans his lack of time for playing the latest &amp;#8220;new hotnesses&amp;#8221; in indie RPGs. He mentions Box Ninja&amp;#8217;s &lt;i&gt;3:16 &amp;#8211; Carnage Amongst the Stars&lt;/i&gt;, which later ended up in our &lt;a href=http://ogrecave.com/features/12xmas_2008.shtml&gt;OgreCave Christmas Gift Guide 2008.&lt;/a&gt; See our Features section at &lt;a href=http://www.ogrecave.com/features&gt;http://www.ogrecave.com/features&lt;/a&gt; for more goodies.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(20:29) Allan brings up the Gen Con/Lucasfilm lawsuit news (it&amp;#8217;s been dropped), and the Gen Con charity auction mix-up with the Christian Children&amp;#8217;s Fund. Boy, someone at CCF dropped the ball on that one.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(24:06) Some random thoughts on how the industry is gearing up for the final sales push of 2008. Get in the black, or go home!&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(27:11) Currently Playing begins. Allan starts with &lt;i&gt;Monty Python Fluxx&lt;/i&gt; (Looney Labs), and general &lt;i&gt;Fluxx&lt;/i&gt; discussion ensues. This brings us to a mention of &lt;i&gt;We Didn&amp;#8217;t Playtest This At All&lt;/i&gt;, and to wondering if a board game equivalent to &lt;i&gt;Fluxx&lt;/i&gt; exists. Allan also had his Halloween session of &lt;i&gt;D&amp;#38;D 3.5&lt;/i&gt;, and played the demo for &lt;i&gt;Penny Arcade: On the Rain-Slick Precipice of Darkness&lt;/i&gt;.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(35:45) Having already mentioned &lt;i&gt;3:16&lt;/i&gt;, Mike admits to playing copious amounts of &lt;i&gt;Katamari Damasi&lt;/i&gt; and &lt;i&gt;We Love Katamari&lt;/i&gt;, as well as &lt;i&gt;World of Goo&lt;/i&gt;, and the &lt;i&gt;Magic: The Gathering&lt;/i&gt;-like game &lt;i&gt;Spectromancer&lt;/i&gt;. With his game group, Mike also got into some &lt;i&gt;Looping Louie, Tannhauser&lt;/i&gt;, and others.&lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(40:03) Mike squeezes in some quick thoughts on this year&amp;#8217;s Games 100 list. We make fun of its categories, which, admittedly, we have no right to do. This morphs into discussion/lamentation of the state of game magazine publishing, with even online magazine &lt;i&gt;Pyramid&lt;/i&gt; having to make adjustments. &lt;/p&gt;

	&lt;p&gt;&lt;li&gt;(44:05) Not content to end there, we talk a bit about what we&amp;#8217;re looking forward to. Allan&amp;#8217;s hoping to get into some &lt;i&gt;Okko, Senji&lt;/i&gt;, and &lt;i&gt;Tomb Raider: Underworld&lt;/i&gt;, and still struggles to find willing players for the &lt;i&gt;Maid RPG&lt;/i&gt;. Mike&amp;#8217;s looking to try some &lt;i&gt;Dirty Secrets&lt;/i&gt;, talks about &lt;i&gt;A Flower for Mara&lt;/i&gt;, and things degenerate into silliness from there. Mike makes claims that there are no Christmas-themed games, forcing Allan to school him with past reviews from OgreCave&amp;#8217;s review section (&lt;a href=http://www.ogrecave.com/reviews&gt;http://www.ogrecave.com/reviews&lt;/a&gt;).&lt;/ul&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Then a quick word from &lt;a href=http://www.rpgnow.com&gt;RPGnow&lt;/a&gt; and their March Fourth for GM&amp;#8217;s Day promotion. Check out the cool deals, and pick up something for your GM to inflict upon you. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Be sure to check out our first annual &lt;a href=http://www.ogrecave.com/features/screams/screams_2008.shtml&gt;&lt;i&gt;Screams from the Cave&lt;/i&gt; feature&lt;/a&gt; for a solid dose of horror-themed reviews and other dark goodies.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Deposit all comments &lt;a href=http://ogrecave.com/2009/03/03/audio-report-autumn-madness/#comments&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.ogrecave.com/audio/OCAR-11-16-08.mp3&quot;&gt;Audio Download (51:00 min / 46.7 MB)&lt;/a&gt;    </content:encoded>
<br />
<b>Warning</b>:  strtotime() [<a href='function.strtotime'>function.strtotime</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
<br />
<b>Warning</b>:  date() [<a href='function.date'>function.date</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
    <pubDate>Tue, 03 Mar 2009 17:57:00 -0500</pubDate>

    <enclosure url="http://www.ogrecave.com/audio/OCAR-11-16-08.mp3" length="48968499" type="audio/mpeg" />
<itunes:duration>51:00</itunes:duration>
</item>

<item>
    <guid>http://www.ogrecave.com/audio/index.php?id=92</guid>
    <title>October 26, 2008 - Miniatures and fear, sort of</title>
    <link>http://www.ogrecave.com/audio/index.php?id=92</link>
    <dc:creator>Allan Sugarbaker</dc:creator>
    <itunes:author>Allan Sugarbaker</itunes:author>
    <description>
&lt;p&gt;With Mike and Allan.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
In this Halloween-ish episode, miniatures seem to dominate our thoughts. At (2:45), we talk about the recent news that &lt;i&gt;D&amp;#38;D Miniatures&lt;/i&gt; will be less randomized and no longer support the skirmish combat game. We discuss what this means for gamers, and for Wizards of the Coast. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Then after talking generally about miniatures games (13:10), we make an initial attempt to define what we feel a cross-training gamer should have on hand &amp;#8211; starting with the miniatures category and its various subdivisions. (15:57) At (22:07) we try to clear up where big boardgames like &lt;i&gt;Descent&lt;/i&gt; and &lt;i&gt;StarCraft&lt;/i&gt; would fit in, category-wise. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
In other news, Mike&amp;#8217;s interested in the &lt;i&gt;Epic Adventures&lt;/i&gt; and &lt;i&gt;Battle Maps&lt;/i&gt; scenario packs for &lt;i&gt;BattleLore&lt;/i&gt; and &lt;i&gt;Memoir 44&lt;/i&gt;, respectively. (29:17) Then we try to bring things around to spooky games: both Super Genius Games and Goodman Games are working on licensed &lt;i&gt;Call of Cthulhu&lt;/i&gt; adventures; &lt;i&gt;Do You Worship Cthulhu?&lt;/i&gt;  (Toy Vault) and &lt;i&gt;The Werewolves of Miller&amp;#8217;s Hollow&lt;/i&gt; (Asmod&amp;#233;e) have both crossed our paths lately (34:20); Mike mentions &lt;i&gt;Hunter: The Vigil&lt;/i&gt; (White Wolf) along with a vague notion that he should go pick up &lt;i&gt;Changeling&lt;/i&gt;. (35:54)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Currently Playing gets underway at (37:14) &amp;#8211; Allan&amp;#8217;s played &lt;i&gt;Let&amp;#8217;s Kill!&lt;/i&gt; (the Sancho Games version), then provides a quick review of &lt;i&gt;The Haunting House&lt;/i&gt; (Twilight Creations). &lt;i&gt;Okko: Era of the Asagiri&lt;/i&gt; (Asmod&amp;#233;e) is mentioned (41:55), as well as the long-extinct &lt;i&gt;Gregory Horror Show Game&lt;/i&gt;. At (44:33) he wraps his side of Currently Playing with a few preliminary comments on &lt;i&gt;Monty Python Fluxx&lt;/i&gt; (Looney Labs) (full &lt;a href=http://www.ogrecave.com/reviews&gt;review&lt;/a&gt; to follow soon), and has plans for a nasty Halloween &lt;i&gt;D&amp;#38;D&lt;/i&gt; session. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At (49:25) Mike has played &lt;i&gt;ThunderRoad&lt;/i&gt; (Milton Bradley; OgreCave mascot game), talks a bit about &lt;i&gt;3:16 &amp;#8211; Carnage Amongst the Stars&lt;/i&gt; (BoxNinja). He also mentions a game he&amp;#8217;s playtesting, &lt;i&gt;Misery Bubblegum&lt;/i&gt; (Muse of Fire Games), and is getting excited about &lt;i&gt;Superstruct&lt;/i&gt;. (52:46)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We finish at (55:03) with a few bits of business. First, a mention of the &lt;a href=http://ogrecave.com/features/screams/screams_2008.shtml&gt;&lt;i&gt;Screams from the Cave&lt;/i&gt; event&lt;/a&gt;, which includes OgreCave&amp;#8217;s &lt;i&gt;Random Encounter&lt;/i&gt; interview with  &lt;a href=http://ogrecave.com/interviews/random_harley_age_cthulhu.shtml&gt;Harley Stroh of Goodman Games&lt;/a&gt; about the upcoming &lt;i&gt;Age of Cthulhu&lt;/i&gt; line. Then a reminder that listeners did indeed win prizes in last month&amp;#8217;s podcast contest &amp;#8211; see the winner list we announced at &lt;a href=http://ogrecave.com/2008/09/27/audio-report-ogres-choice-2008-and-prizes/#comment-5060&gt;this link&lt;/a&gt;, and thanks for joining in the fun.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Place &lt;a href=http://ogrecave.com/2008/11/09/audio-report-miniatures-and-fear-sort-of/#comments&gt;your comments over here&lt;/a&gt;.&lt;/p&gt;
    </description>
    <itunes:summary>
&lt;p&gt;With Mike and Allan.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
In this Halloween-ish episode, miniatures seem to dominate our thoughts. At (2:45), we talk about the recent news that &lt;i&gt;D&amp;#38;D Miniatures&lt;/i&gt; will be less randomized and no longer support the skirmish combat game. We discuss what this means for gamers, and for Wizards of the Coast. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Then after talking generally about miniatures games (13:10), we make an initial attempt to define what we feel a cross-training gamer should have on hand &amp;#8211; starting with the miniatures category and its various subdivisions. (15:57) At (22:07) we try to clear up where big boardgames like &lt;i&gt;Descent&lt;/i&gt; and &lt;i&gt;StarCraft&lt;/i&gt; would fit in, category-wise. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
In other news, Mike&amp;#8217;s interested in the &lt;i&gt;Epic Adventures&lt;/i&gt; and &lt;i&gt;Battle Maps&lt;/i&gt; scenario packs for &lt;i&gt;BattleLore&lt;/i&gt; and &lt;i&gt;Memoir 44&lt;/i&gt;, respectively. (29:17) Then we try to bring things around to spooky games: both Super Genius Games and Goodman Games are working on licensed &lt;i&gt;Call of Cthulhu&lt;/i&gt; adventures; &lt;i&gt;Do You Worship Cthulhu?&lt;/i&gt;  (Toy Vault) and &lt;i&gt;The Werewolves of Miller&amp;#8217;s Hollow&lt;/i&gt; (Asmod&amp;#233;e) have both crossed our paths lately (34:20); Mike mentions &lt;i&gt;Hunter: The Vigil&lt;/i&gt; (White Wolf) along with a vague notion that he should go pick up &lt;i&gt;Changeling&lt;/i&gt;. (35:54)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Currently Playing gets underway at (37:14) &amp;#8211; Allan&amp;#8217;s played &lt;i&gt;Let&amp;#8217;s Kill!&lt;/i&gt; (the Sancho Games version), then provides a quick review of &lt;i&gt;The Haunting House&lt;/i&gt; (Twilight Creations). &lt;i&gt;Okko: Era of the Asagiri&lt;/i&gt; (Asmod&amp;#233;e) is mentioned (41:55), as well as the long-extinct &lt;i&gt;Gregory Horror Show Game&lt;/i&gt;. At (44:33) he wraps his side of Currently Playing with a few preliminary comments on &lt;i&gt;Monty Python Fluxx&lt;/i&gt; (Looney Labs) (full &lt;a href=http://www.ogrecave.com/reviews&gt;review&lt;/a&gt; to follow soon), and has plans for a nasty Halloween &lt;i&gt;D&amp;#38;D&lt;/i&gt; session. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At (49:25) Mike has played &lt;i&gt;ThunderRoad&lt;/i&gt; (Milton Bradley; OgreCave mascot game), talks a bit about &lt;i&gt;3:16 &amp;#8211; Carnage Amongst the Stars&lt;/i&gt; (BoxNinja). He also mentions a game he&amp;#8217;s playtesting, &lt;i&gt;Misery Bubblegum&lt;/i&gt; (Muse of Fire Games), and is getting excited about &lt;i&gt;Superstruct&lt;/i&gt;. (52:46)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We finish at (55:03) with a few bits of business. First, a mention of the &lt;a href=http://ogrecave.com/features/screams/screams_2008.shtml&gt;&lt;i&gt;Screams from the Cave&lt;/i&gt; event&lt;/a&gt;, which includes OgreCave&amp;#8217;s &lt;i&gt;Random Encounter&lt;/i&gt; interview with  &lt;a href=http://ogrecave.com/interviews/random_harley_age_cthulhu.shtml&gt;Harley Stroh of Goodman Games&lt;/a&gt; about the upcoming &lt;i&gt;Age of Cthulhu&lt;/i&gt; line. Then a reminder that listeners did indeed win prizes in last month&amp;#8217;s podcast contest &amp;#8211; see the winner list we announced at &lt;a href=http://ogrecave.com/2008/09/27/audio-report-ogres-choice-2008-and-prizes/#comment-5060&gt;this link&lt;/a&gt;, and thanks for joining in the fun.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Place &lt;a href=http://ogrecave.com/2008/11/09/audio-report-miniatures-and-fear-sort-of/#comments&gt;your comments over here&lt;/a&gt;.&lt;/p&gt;
    </itunes:summary>
    <content:encoded>
&lt;p&gt;With Mike and Allan.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
In this Halloween-ish episode, miniatures seem to dominate our thoughts. At (2:45), we talk about the recent news that &lt;i&gt;D&amp;#38;D Miniatures&lt;/i&gt; will be less randomized and no longer support the skirmish combat game. We discuss what this means for gamers, and for Wizards of the Coast. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Then after talking generally about miniatures games (13:10), we make an initial attempt to define what we feel a cross-training gamer should have on hand &amp;#8211; starting with the miniatures category and its various subdivisions. (15:57) At (22:07) we try to clear up where big boardgames like &lt;i&gt;Descent&lt;/i&gt; and &lt;i&gt;StarCraft&lt;/i&gt; would fit in, category-wise. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
In other news, Mike&amp;#8217;s interested in the &lt;i&gt;Epic Adventures&lt;/i&gt; and &lt;i&gt;Battle Maps&lt;/i&gt; scenario packs for &lt;i&gt;BattleLore&lt;/i&gt; and &lt;i&gt;Memoir 44&lt;/i&gt;, respectively. (29:17) Then we try to bring things around to spooky games: both Super Genius Games and Goodman Games are working on licensed &lt;i&gt;Call of Cthulhu&lt;/i&gt; adventures; &lt;i&gt;Do You Worship Cthulhu?&lt;/i&gt;  (Toy Vault) and &lt;i&gt;The Werewolves of Miller&amp;#8217;s Hollow&lt;/i&gt; (Asmod&amp;#233;e) have both crossed our paths lately (34:20); Mike mentions &lt;i&gt;Hunter: The Vigil&lt;/i&gt; (White Wolf) along with a vague notion that he should go pick up &lt;i&gt;Changeling&lt;/i&gt;. (35:54)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Currently Playing gets underway at (37:14) &amp;#8211; Allan&amp;#8217;s played &lt;i&gt;Let&amp;#8217;s Kill!&lt;/i&gt; (the Sancho Games version), then provides a quick review of &lt;i&gt;The Haunting House&lt;/i&gt; (Twilight Creations). &lt;i&gt;Okko: Era of the Asagiri&lt;/i&gt; (Asmod&amp;#233;e) is mentioned (41:55), as well as the long-extinct &lt;i&gt;Gregory Horror Show Game&lt;/i&gt;. At (44:33) he wraps his side of Currently Playing with a few preliminary comments on &lt;i&gt;Monty Python Fluxx&lt;/i&gt; (Looney Labs) (full &lt;a href=http://www.ogrecave.com/reviews&gt;review&lt;/a&gt; to follow soon), and has plans for a nasty Halloween &lt;i&gt;D&amp;#38;D&lt;/i&gt; session. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At (49:25) Mike has played &lt;i&gt;ThunderRoad&lt;/i&gt; (Milton Bradley; OgreCave mascot game), talks a bit about &lt;i&gt;3:16 &amp;#8211; Carnage Amongst the Stars&lt;/i&gt; (BoxNinja). He also mentions a game he&amp;#8217;s playtesting, &lt;i&gt;Misery Bubblegum&lt;/i&gt; (Muse of Fire Games), and is getting excited about &lt;i&gt;Superstruct&lt;/i&gt;. (52:46)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We finish at (55:03) with a few bits of business. First, a mention of the &lt;a href=http://ogrecave.com/features/screams/screams_2008.shtml&gt;&lt;i&gt;Screams from the Cave&lt;/i&gt; event&lt;/a&gt;, which includes OgreCave&amp;#8217;s &lt;i&gt;Random Encounter&lt;/i&gt; interview with  &lt;a href=http://ogrecave.com/interviews/random_harley_age_cthulhu.shtml&gt;Harley Stroh of Goodman Games&lt;/a&gt; about the upcoming &lt;i&gt;Age of Cthulhu&lt;/i&gt; line. Then a reminder that listeners did indeed win prizes in last month&amp;#8217;s podcast contest &amp;#8211; see the winner list we announced at &lt;a href=http://ogrecave.com/2008/09/27/audio-report-ogres-choice-2008-and-prizes/#comment-5060&gt;this link&lt;/a&gt;, and thanks for joining in the fun.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Place &lt;a href=http://ogrecave.com/2008/11/09/audio-report-miniatures-and-fear-sort-of/#comments&gt;your comments over here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.ogrecave.com/audio/OCAR-10-26-08.mp3&quot;&gt;Audio Download (58:44 min / 23.5 MB)&lt;/a&gt;    </content:encoded>
<br />
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<br />
<b>Warning</b>:  date() [<a href='function.date'>function.date</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
    <pubDate>Sat, 08 Nov 2008 21:40:00 -0500</pubDate>

    <enclosure url="http://www.ogrecave.com/audio/OCAR-10-26-08.mp3" length="24641536" type="audio/mpeg" />
<itunes:duration>58:44</itunes:duration>
</item>

<item>
    <guid>http://www.ogrecave.com/audio/index.php?id=90</guid>
    <title>September 12, 2008 - Ogre&amp;#039;s Choice 2008, and podcast prizes!</title>
    <link>http://www.ogrecave.com/audio/index.php?id=90</link>
    <dc:creator>Allan Sugarbaker</dc:creator>
    <itunes:author>Allan Sugarbaker</itunes:author>
    <description>
&lt;p&gt;With Mike, Allan, and Steve.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
&lt;i&gt;Note: Listen carefully during this OgreCave Audio Report episode, and learn how to participate in the multi-podcast &lt;b&gt;Secret Codes Contest&lt;/b&gt; (see below).&lt;/i&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Our third annual &lt;a href= http://www.ogrecave.com/ogres_choice/&gt;Ogre&amp;#8217;s Choice Awards&lt;/a&gt; stumble in and sit on all the fragile antique furniture. As always, we cover a wide range of categories, some with surprises, and we take no prisoners. The official &lt;a href= http://www.ogrecave.com/ogres_choice/awards_2008.shtml&gt;2008 Ogre&amp;#8217;s Choice Award page&lt;/a&gt; is available for those who want to play along at home.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
After the awards, we get into Currently Playing: Mike has played &lt;i&gt;A Touch of Evil&lt;/i&gt; (Flying Frog), &lt;i&gt;Tomb&lt;/i&gt; (AEG), &lt;i&gt;We Didn&amp;#8217;t Playtest This at All&lt;/i&gt; (Asmadi Games), OgreCave&amp;#8217;s mascot game &lt;i&gt;ThunderRoad&lt;/i&gt; (Milton Bradley), and did some initial fiddling with &lt;i&gt;Monsterpocalypse&lt;/i&gt; (Privateer Press). Other than the weekly &lt;i&gt;D&amp;#38;D 3.5&lt;/i&gt; campaign, Steve may be running his &lt;i&gt;Cyberpunk&lt;/i&gt; group soon. Allan got into some &lt;i&gt;Facts in Five&lt;/i&gt; (University Games), &lt;i&gt;Agricola&lt;/i&gt; (Z-Man Games), and &lt;i&gt;Jungle Speed&lt;/i&gt; (Asmodée), plus the weekly &lt;i&gt;D&amp;#38;D&lt;/i&gt; game.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Now, about the &lt;b&gt;Secret Codes Contest&lt;/b&gt;: OgreCave has joined forces with four other gaming podcasts to form Voltron &amp;#8211; wait, it&amp;#8217;s actually to offer up $250 of free game goodies. Listen carefully to find out how you can participate &amp;#8211; the details are in this show, somewhere. We made sure to enunciate.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Participating Shows:&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href=http://atomicarray.com/new-gods-of-mankind-aa006&gt;Atomic Array&lt;/a&gt;&lt;br /&gt;
&lt;li&gt;&lt;a href=http://brilliantgameologists.com/blog/52&gt;Brilliant Gameologists&lt;/a&gt;&lt;br /&gt;
&lt;li&gt;&lt;a href=http://www.ogrecave.com/audio/index.php?id=90&gt;OgreCave Audio Report&lt;/a&gt; (where you are now)&lt;br /&gt;
&lt;li&gt;&lt;a href=http://podgecast.com/&gt;The Podgecast&lt;/a&gt;&lt;br /&gt;
&lt;li&gt;&lt;a href=http://thetome.podbean.com/2008/09/28/the-tome-ep-85-wyatt-at-gencon/&gt;The Tome Show&lt;/a&gt;&lt;/ul&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Each winner will receive one of ten $25 gift certificates from &lt;a href=http://www.nobleknight.com&gt;Noble Knight Games&lt;/a&gt;. You have your quest &amp;#8211; get going, and good luck!&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Check back with &lt;a href=http://www.ogrecave.com&gt;OgreCave&lt;/a&gt; throughout October for our &lt;a href=http://ogrecave.com/features/screams/screams_2008.shtml&gt;&lt;i&gt;Screams from the Cave&lt;/i&gt; event&lt;/a&gt;, where we focus on all things creepy, fearful, or monstrous. And if you feel so inclined, &lt;a href=http://ogrecave.com/2008/09/27/audio-report-ogres-choice-2008-and-prizes/#comments&gt;place your comments here&lt;/a&gt;.&lt;/p&gt;
    </description>
    <itunes:summary>
&lt;p&gt;With Mike, Allan, and Steve.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
&lt;i&gt;Note: Listen carefully during this OgreCave Audio Report episode, and learn how to participate in the multi-podcast &lt;b&gt;Secret Codes Contest&lt;/b&gt; (see below).&lt;/i&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Our third annual &lt;a href= http://www.ogrecave.com/ogres_choice/&gt;Ogre&amp;#8217;s Choice Awards&lt;/a&gt; stumble in and sit on all the fragile antique furniture. As always, we cover a wide range of categories, some with surprises, and we take no prisoners. The official &lt;a href= http://www.ogrecave.com/ogres_choice/awards_2008.shtml&gt;2008 Ogre&amp;#8217;s Choice Award page&lt;/a&gt; is available for those who want to play along at home.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
After the awards, we get into Currently Playing: Mike has played &lt;i&gt;A Touch of Evil&lt;/i&gt; (Flying Frog), &lt;i&gt;Tomb&lt;/i&gt; (AEG), &lt;i&gt;We Didn&amp;#8217;t Playtest This at All&lt;/i&gt; (Asmadi Games), OgreCave&amp;#8217;s mascot game &lt;i&gt;ThunderRoad&lt;/i&gt; (Milton Bradley), and did some initial fiddling with &lt;i&gt;Monsterpocalypse&lt;/i&gt; (Privateer Press). Other than the weekly &lt;i&gt;D&amp;#38;D 3.5&lt;/i&gt; campaign, Steve may be running his &lt;i&gt;Cyberpunk&lt;/i&gt; group soon. Allan got into some &lt;i&gt;Facts in Five&lt;/i&gt; (University Games), &lt;i&gt;Agricola&lt;/i&gt; (Z-Man Games), and &lt;i&gt;Jungle Speed&lt;/i&gt; (Asmodée), plus the weekly &lt;i&gt;D&amp;#38;D&lt;/i&gt; game.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Now, about the &lt;b&gt;Secret Codes Contest&lt;/b&gt;: OgreCave has joined forces with four other gaming podcasts to form Voltron &amp;#8211; wait, it&amp;#8217;s actually to offer up $250 of free game goodies. Listen carefully to find out how you can participate &amp;#8211; the details are in this show, somewhere. We made sure to enunciate.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Participating Shows:&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href=http://atomicarray.com/new-gods-of-mankind-aa006&gt;Atomic Array&lt;/a&gt;&lt;br /&gt;
&lt;li&gt;&lt;a href=http://brilliantgameologists.com/blog/52&gt;Brilliant Gameologists&lt;/a&gt;&lt;br /&gt;
&lt;li&gt;&lt;a href=http://www.ogrecave.com/audio/index.php?id=90&gt;OgreCave Audio Report&lt;/a&gt; (where you are now)&lt;br /&gt;
&lt;li&gt;&lt;a href=http://podgecast.com/&gt;The Podgecast&lt;/a&gt;&lt;br /&gt;
&lt;li&gt;&lt;a href=http://thetome.podbean.com/2008/09/28/the-tome-ep-85-wyatt-at-gencon/&gt;The Tome Show&lt;/a&gt;&lt;/ul&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Each winner will receive one of ten $25 gift certificates from &lt;a href=http://www.nobleknight.com&gt;Noble Knight Games&lt;/a&gt;. You have your quest &amp;#8211; get going, and good luck!&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Check back with &lt;a href=http://www.ogrecave.com&gt;OgreCave&lt;/a&gt; throughout October for our &lt;a href=http://ogrecave.com/features/screams/screams_2008.shtml&gt;&lt;i&gt;Screams from the Cave&lt;/i&gt; event&lt;/a&gt;, where we focus on all things creepy, fearful, or monstrous. And if you feel so inclined, &lt;a href=http://ogrecave.com/2008/09/27/audio-report-ogres-choice-2008-and-prizes/#comments&gt;place your comments here&lt;/a&gt;.&lt;/p&gt;
    </itunes:summary>
    <content:encoded>
&lt;p&gt;With Mike, Allan, and Steve.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
&lt;i&gt;Note: Listen carefully during this OgreCave Audio Report episode, and learn how to participate in the multi-podcast &lt;b&gt;Secret Codes Contest&lt;/b&gt; (see below).&lt;/i&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Our third annual &lt;a href= http://www.ogrecave.com/ogres_choice/&gt;Ogre&amp;#8217;s Choice Awards&lt;/a&gt; stumble in and sit on all the fragile antique furniture. As always, we cover a wide range of categories, some with surprises, and we take no prisoners. The official &lt;a href= http://www.ogrecave.com/ogres_choice/awards_2008.shtml&gt;2008 Ogre&amp;#8217;s Choice Award page&lt;/a&gt; is available for those who want to play along at home.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
After the awards, we get into Currently Playing: Mike has played &lt;i&gt;A Touch of Evil&lt;/i&gt; (Flying Frog), &lt;i&gt;Tomb&lt;/i&gt; (AEG), &lt;i&gt;We Didn&amp;#8217;t Playtest This at All&lt;/i&gt; (Asmadi Games), OgreCave&amp;#8217;s mascot game &lt;i&gt;ThunderRoad&lt;/i&gt; (Milton Bradley), and did some initial fiddling with &lt;i&gt;Monsterpocalypse&lt;/i&gt; (Privateer Press). Other than the weekly &lt;i&gt;D&amp;#38;D 3.5&lt;/i&gt; campaign, Steve may be running his &lt;i&gt;Cyberpunk&lt;/i&gt; group soon. Allan got into some &lt;i&gt;Facts in Five&lt;/i&gt; (University Games), &lt;i&gt;Agricola&lt;/i&gt; (Z-Man Games), and &lt;i&gt;Jungle Speed&lt;/i&gt; (Asmodée), plus the weekly &lt;i&gt;D&amp;#38;D&lt;/i&gt; game.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Now, about the &lt;b&gt;Secret Codes Contest&lt;/b&gt;: OgreCave has joined forces with four other gaming podcasts to form Voltron &amp;#8211; wait, it&amp;#8217;s actually to offer up $250 of free game goodies. Listen carefully to find out how you can participate &amp;#8211; the details are in this show, somewhere. We made sure to enunciate.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Participating Shows:&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;&lt;a href=http://atomicarray.com/new-gods-of-mankind-aa006&gt;Atomic Array&lt;/a&gt;&lt;br /&gt;
&lt;li&gt;&lt;a href=http://brilliantgameologists.com/blog/52&gt;Brilliant Gameologists&lt;/a&gt;&lt;br /&gt;
&lt;li&gt;&lt;a href=http://www.ogrecave.com/audio/index.php?id=90&gt;OgreCave Audio Report&lt;/a&gt; (where you are now)&lt;br /&gt;
&lt;li&gt;&lt;a href=http://podgecast.com/&gt;The Podgecast&lt;/a&gt;&lt;br /&gt;
&lt;li&gt;&lt;a href=http://thetome.podbean.com/2008/09/28/the-tome-ep-85-wyatt-at-gencon/&gt;The Tome Show&lt;/a&gt;&lt;/ul&gt;&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Each winner will receive one of ten $25 gift certificates from &lt;a href=http://www.nobleknight.com&gt;Noble Knight Games&lt;/a&gt;. You have your quest &amp;#8211; get going, and good luck!&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Check back with &lt;a href=http://www.ogrecave.com&gt;OgreCave&lt;/a&gt; throughout October for our &lt;a href=http://ogrecave.com/features/screams/screams_2008.shtml&gt;&lt;i&gt;Screams from the Cave&lt;/i&gt; event&lt;/a&gt;, where we focus on all things creepy, fearful, or monstrous. And if you feel so inclined, &lt;a href=http://ogrecave.com/2008/09/27/audio-report-ogres-choice-2008-and-prizes/#comments&gt;place your comments here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.ogrecave.com/audio/OCAR-09-12-08.mp3&quot;&gt;Audio Download (60:06 min / 33.3 MB)&lt;/a&gt;    </content:encoded>
<br />
<b>Warning</b>:  strtotime() [<a href='function.strtotime'>function.strtotime</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
<br />
<b>Warning</b>:  date() [<a href='function.date'>function.date</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
    <pubDate>Sat, 27 Sep 2008 01:21:00 -0400</pubDate>

    <enclosure url="http://www.ogrecave.com/audio/OCAR-09-12-08.mp3" length="34917581" type="audio/mpeg" />
<itunes:duration>60:06</itunes:duration>
</item>

<item>
    <guid>http://www.ogrecave.com/audio/index.php?id=89</guid>
    <title>September 5, 2008: PAX and HELLAS</title>
    <link>http://www.ogrecave.com/audio/index.php?id=89</link>
    <dc:creator></dc:creator>
    <itunes:author></itunes:author>
    <description>
&lt;p&gt;With Mike and Allan, OgreCave&amp;#8217;s brothers in arms. Or something.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
To start off, Mike went to Penny Arcade Expo &amp;#8217;08 (PAX), and describes the mixed electronic/tabletop gaming scene for those who couldn&amp;#8217;t get out Seattle-way. At (4:10) we muse on possible PAX East locations briefly, then at (5:55) Mike gives us his initial impression of &lt;i&gt;Monsterpocalypse&lt;/i&gt; (Privateer Press). After some discussion of balancing factions and collectible game pricing (around 9:00), we cheer for miniature buildings. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Then at (15:30) Mike starts to recount the tabletop game companies in attendance (a process that continues through the rest of the episode). We wander into &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt; thoughts at (16:44). Mike picked up &lt;i&gt;We Didn&amp;#8217;t Playtest This At All&lt;/i&gt; (Asmadi Games, despite Mike&amp;#8217;s faulty memory), and makes reference to &lt;i&gt;&lt;a href= "http://ogrecave.com/2001/02/27/blank_white_awesomeness/"&gt;1,000 Blank White Cards&lt;/a&gt;&lt;/i&gt;. (18:55) Other goodies mentioned: &lt;i&gt;Unhallowed Metropolis&lt;/i&gt; from Eos Press (20:28); &lt;i&gt;Champions Online&lt;/i&gt; from Cryptic Studios (22:16); &lt;i&gt;Schizoid&lt;/i&gt; by Skaff Elias and Richard Garfield, from Torpex Games (23:28); and Mike&amp;#8217;s perennial fav, &lt;i&gt;Icehouse&lt;/i&gt; from Looney Labs. (24:55)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At the (26:00) mark, we drop in Mike&amp;#8217;s interview from the PAX &amp;#8217;08 show floor with Michael Fiegel and Jerry Grayson, creators of the &lt;i&gt;Hellas&lt;/i&gt; RPG. The trio talks up everything from &lt;i&gt;300&lt;/i&gt; in space and &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt;, to hot blue chicks seen at Gen Con.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At (44:50) Mike tells us a bit about the electronic games he got a glimpse of despite the huge crowds &amp;#8211; &lt;i&gt;Little Big Planet&lt;/i&gt;; &lt;i&gt;Wii Music&lt;/i&gt; and the &lt;i&gt;Wii Fit&lt;/i&gt; controller making a very interesting drum kit simulator (46:09); a mention of &lt;i&gt;Locke&amp;#8217;s Quest&lt;/i&gt; and &lt;i&gt;Ninja Town&lt;/i&gt;, both for the Nintendo DS; and &lt;i&gt;De Blob&lt;/i&gt; for the Wii, &amp;#8220;kinda a mix of &lt;i&gt;Katamari Damasi&lt;/i&gt; and &lt;i&gt;Jet Grind Radio&lt;/i&gt;&amp;#8221;. (48:48)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
A quick jump back to boardgames for &lt;i&gt;Battlestar Galactica&lt;/i&gt; and &lt;i&gt;Dust Tactics&lt;/i&gt; (Fantasy Flight) at about (50:00). Having already summarized Mike&amp;#8217;s Currently Playing list, Allan recounts his list &amp;#8211; &lt;i&gt;Tomb Raider: Legend&lt;/i&gt;, and introducing his daughter to &lt;i&gt;Portal&lt;/i&gt; on the Xbox 360. (54:33) The weekly &lt;i&gt;D&amp;#38;D 3.5&lt;/i&gt; campaign continues, and there&amp;#8217;s hope of playing &lt;i&gt;All Flesh Must Be Eaten&lt;/i&gt; soon. This somehow leads to a &amp;#8220;jazz hands!&amp;#8221; throwdown from Mike, and we&amp;#8217;re all afraid.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Thanks to Michael Fiegel and Jerry Grayson for talking with us about &lt;a href="http://www.hellasrpg.com"&gt;&lt;i&gt;Hellas&lt;/i&gt;&lt;/a&gt;. Don&amp;#8217;t forget the &lt;a href="http://www.ogrecave.com/ogres_choice/awards_2008.shtml"&gt;2008 Ogre&amp;#8217;s Choice Awards&lt;/a&gt; &lt;i&gt;(EDIT: now posted!)&lt;/i&gt; coming up next show, as well as a multi-podcast contest we&amp;#8217;ll be announcing. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
&lt;a href="http://ogrecave.com/2008/09/23/audio-report-hella-pax-and-hella-hellas/"&gt;Comments over this way&lt;/a&gt;.&lt;/p&gt;
    </description>
    <itunes:summary>
&lt;p&gt;With Mike and Allan, OgreCave&amp;#8217;s brothers in arms. Or something.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
To start off, Mike went to Penny Arcade Expo &amp;#8217;08 (PAX), and describes the mixed electronic/tabletop gaming scene for those who couldn&amp;#8217;t get out Seattle-way. At (4:10) we muse on possible PAX East locations briefly, then at (5:55) Mike gives us his initial impression of &lt;i&gt;Monsterpocalypse&lt;/i&gt; (Privateer Press). After some discussion of balancing factions and collectible game pricing (around 9:00), we cheer for miniature buildings. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Then at (15:30) Mike starts to recount the tabletop game companies in attendance (a process that continues through the rest of the episode). We wander into &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt; thoughts at (16:44). Mike picked up &lt;i&gt;We Didn&amp;#8217;t Playtest This At All&lt;/i&gt; (Asmadi Games, despite Mike&amp;#8217;s faulty memory), and makes reference to &lt;i&gt;&lt;a href= "http://ogrecave.com/2001/02/27/blank_white_awesomeness/"&gt;1,000 Blank White Cards&lt;/a&gt;&lt;/i&gt;. (18:55) Other goodies mentioned: &lt;i&gt;Unhallowed Metropolis&lt;/i&gt; from Eos Press (20:28); &lt;i&gt;Champions Online&lt;/i&gt; from Cryptic Studios (22:16); &lt;i&gt;Schizoid&lt;/i&gt; by Skaff Elias and Richard Garfield, from Torpex Games (23:28); and Mike&amp;#8217;s perennial fav, &lt;i&gt;Icehouse&lt;/i&gt; from Looney Labs. (24:55)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At the (26:00) mark, we drop in Mike&amp;#8217;s interview from the PAX &amp;#8217;08 show floor with Michael Fiegel and Jerry Grayson, creators of the &lt;i&gt;Hellas&lt;/i&gt; RPG. The trio talks up everything from &lt;i&gt;300&lt;/i&gt; in space and &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt;, to hot blue chicks seen at Gen Con.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At (44:50) Mike tells us a bit about the electronic games he got a glimpse of despite the huge crowds &amp;#8211; &lt;i&gt;Little Big Planet&lt;/i&gt;; &lt;i&gt;Wii Music&lt;/i&gt; and the &lt;i&gt;Wii Fit&lt;/i&gt; controller making a very interesting drum kit simulator (46:09); a mention of &lt;i&gt;Locke&amp;#8217;s Quest&lt;/i&gt; and &lt;i&gt;Ninja Town&lt;/i&gt;, both for the Nintendo DS; and &lt;i&gt;De Blob&lt;/i&gt; for the Wii, &amp;#8220;kinda a mix of &lt;i&gt;Katamari Damasi&lt;/i&gt; and &lt;i&gt;Jet Grind Radio&lt;/i&gt;&amp;#8221;. (48:48)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
A quick jump back to boardgames for &lt;i&gt;Battlestar Galactica&lt;/i&gt; and &lt;i&gt;Dust Tactics&lt;/i&gt; (Fantasy Flight) at about (50:00). Having already summarized Mike&amp;#8217;s Currently Playing list, Allan recounts his list &amp;#8211; &lt;i&gt;Tomb Raider: Legend&lt;/i&gt;, and introducing his daughter to &lt;i&gt;Portal&lt;/i&gt; on the Xbox 360. (54:33) The weekly &lt;i&gt;D&amp;#38;D 3.5&lt;/i&gt; campaign continues, and there&amp;#8217;s hope of playing &lt;i&gt;All Flesh Must Be Eaten&lt;/i&gt; soon. This somehow leads to a &amp;#8220;jazz hands!&amp;#8221; throwdown from Mike, and we&amp;#8217;re all afraid.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Thanks to Michael Fiegel and Jerry Grayson for talking with us about &lt;a href="http://www.hellasrpg.com"&gt;&lt;i&gt;Hellas&lt;/i&gt;&lt;/a&gt;. Don&amp;#8217;t forget the &lt;a href="http://www.ogrecave.com/ogres_choice/awards_2008.shtml"&gt;2008 Ogre&amp;#8217;s Choice Awards&lt;/a&gt; &lt;i&gt;(EDIT: now posted!)&lt;/i&gt; coming up next show, as well as a multi-podcast contest we&amp;#8217;ll be announcing. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
&lt;a href="http://ogrecave.com/2008/09/23/audio-report-hella-pax-and-hella-hellas/"&gt;Comments over this way&lt;/a&gt;.&lt;/p&gt;
    </itunes:summary>
    <content:encoded>
&lt;p&gt;With Mike and Allan, OgreCave&amp;#8217;s brothers in arms. Or something.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
To start off, Mike went to Penny Arcade Expo &amp;#8217;08 (PAX), and describes the mixed electronic/tabletop gaming scene for those who couldn&amp;#8217;t get out Seattle-way. At (4:10) we muse on possible PAX East locations briefly, then at (5:55) Mike gives us his initial impression of &lt;i&gt;Monsterpocalypse&lt;/i&gt; (Privateer Press). After some discussion of balancing factions and collectible game pricing (around 9:00), we cheer for miniature buildings. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Then at (15:30) Mike starts to recount the tabletop game companies in attendance (a process that continues through the rest of the episode). We wander into &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt; thoughts at (16:44). Mike picked up &lt;i&gt;We Didn&amp;#8217;t Playtest This At All&lt;/i&gt; (Asmadi Games, despite Mike&amp;#8217;s faulty memory), and makes reference to &lt;i&gt;&lt;a href= "http://ogrecave.com/2001/02/27/blank_white_awesomeness/"&gt;1,000 Blank White Cards&lt;/a&gt;&lt;/i&gt;. (18:55) Other goodies mentioned: &lt;i&gt;Unhallowed Metropolis&lt;/i&gt; from Eos Press (20:28); &lt;i&gt;Champions Online&lt;/i&gt; from Cryptic Studios (22:16); &lt;i&gt;Schizoid&lt;/i&gt; by Skaff Elias and Richard Garfield, from Torpex Games (23:28); and Mike&amp;#8217;s perennial fav, &lt;i&gt;Icehouse&lt;/i&gt; from Looney Labs. (24:55)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At the (26:00) mark, we drop in Mike&amp;#8217;s interview from the PAX &amp;#8217;08 show floor with Michael Fiegel and Jerry Grayson, creators of the &lt;i&gt;Hellas&lt;/i&gt; RPG. The trio talks up everything from &lt;i&gt;300&lt;/i&gt; in space and &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt;, to hot blue chicks seen at Gen Con.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At (44:50) Mike tells us a bit about the electronic games he got a glimpse of despite the huge crowds &amp;#8211; &lt;i&gt;Little Big Planet&lt;/i&gt;; &lt;i&gt;Wii Music&lt;/i&gt; and the &lt;i&gt;Wii Fit&lt;/i&gt; controller making a very interesting drum kit simulator (46:09); a mention of &lt;i&gt;Locke&amp;#8217;s Quest&lt;/i&gt; and &lt;i&gt;Ninja Town&lt;/i&gt;, both for the Nintendo DS; and &lt;i&gt;De Blob&lt;/i&gt; for the Wii, &amp;#8220;kinda a mix of &lt;i&gt;Katamari Damasi&lt;/i&gt; and &lt;i&gt;Jet Grind Radio&lt;/i&gt;&amp;#8221;. (48:48)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
A quick jump back to boardgames for &lt;i&gt;Battlestar Galactica&lt;/i&gt; and &lt;i&gt;Dust Tactics&lt;/i&gt; (Fantasy Flight) at about (50:00). Having already summarized Mike&amp;#8217;s Currently Playing list, Allan recounts his list &amp;#8211; &lt;i&gt;Tomb Raider: Legend&lt;/i&gt;, and introducing his daughter to &lt;i&gt;Portal&lt;/i&gt; on the Xbox 360. (54:33) The weekly &lt;i&gt;D&amp;#38;D 3.5&lt;/i&gt; campaign continues, and there&amp;#8217;s hope of playing &lt;i&gt;All Flesh Must Be Eaten&lt;/i&gt; soon. This somehow leads to a &amp;#8220;jazz hands!&amp;#8221; throwdown from Mike, and we&amp;#8217;re all afraid.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Thanks to Michael Fiegel and Jerry Grayson for talking with us about &lt;a href="http://www.hellasrpg.com"&gt;&lt;i&gt;Hellas&lt;/i&gt;&lt;/a&gt;. Don&amp;#8217;t forget the &lt;a href="http://www.ogrecave.com/ogres_choice/awards_2008.shtml"&gt;2008 Ogre&amp;#8217;s Choice Awards&lt;/a&gt; &lt;i&gt;(EDIT: now posted!)&lt;/i&gt; coming up next show, as well as a multi-podcast contest we&amp;#8217;ll be announcing. &lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
&lt;a href="http://ogrecave.com/2008/09/23/audio-report-hella-pax-and-hella-hellas/"&gt;Comments over this way&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.ogrecave.com/audio/OCAR-09-05-08.mp3&quot;&gt;Audio Download (61:11 min / 28.8 MB)&lt;/a&gt;    </content:encoded>
<br />
<b>Warning</b>:  strtotime() [<a href='function.strtotime'>function.strtotime</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
<br />
<b>Warning</b>:  date() [<a href='function.date'>function.date</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
    <pubDate>Wed, 24 Sep 2008 02:28:00 -0400</pubDate>

    <enclosure url="http://www.ogrecave.com/audio/OCAR-09-05-08.mp3" length="30198989" type="audio/mpeg" />
<itunes:duration>61:11</itunes:duration>
</item>

<item>
    <guid>http://www.ogrecave.com/audio/index.php?id=88</guid>
    <title>July 24, 2008 - Joe Goodman on Dungeon Crawl Classics for 4E</title>
    <link>http://www.ogrecave.com/audio/index.php?id=88</link>
    <dc:creator></dc:creator>
    <itunes:author></itunes:author>
    <description>
&lt;p&gt;Special guest Joseph Goodman of &lt;a href="http://goodmangames.com/"&gt;Goodman Games&lt;/a&gt; gives us the scoop on the future of Dungeon Crawl Classics, featuring some customized fired-up licensing tricks. Approx. 45 minutes, with some discussion of the West End Games sale about 30 min. in. More complete show notes to come.&lt;/p&gt;

	&lt;p&gt;&lt;a href="http://ogrecave.com/2008/07/29/audio-report-joe-goodman-on-dungeon-crawl-classics-for-4e/"&gt;Comments over heaaaahhhh.&lt;/a&gt;&lt;/p&gt;
    </description>
    <itunes:summary>
&lt;p&gt;Special guest Joseph Goodman of &lt;a href="http://goodmangames.com/"&gt;Goodman Games&lt;/a&gt; gives us the scoop on the future of Dungeon Crawl Classics, featuring some customized fired-up licensing tricks. Approx. 45 minutes, with some discussion of the West End Games sale about 30 min. in. More complete show notes to come.&lt;/p&gt;

	&lt;p&gt;&lt;a href="http://ogrecave.com/2008/07/29/audio-report-joe-goodman-on-dungeon-crawl-classics-for-4e/"&gt;Comments over heaaaahhhh.&lt;/a&gt;&lt;/p&gt;
    </itunes:summary>
    <content:encoded>
&lt;p&gt;Special guest Joseph Goodman of &lt;a href="http://goodmangames.com/"&gt;Goodman Games&lt;/a&gt; gives us the scoop on the future of Dungeon Crawl Classics, featuring some customized fired-up licensing tricks. Approx. 45 minutes, with some discussion of the West End Games sale about 30 min. in. More complete show notes to come.&lt;/p&gt;

	&lt;p&gt;&lt;a href="http://ogrecave.com/2008/07/29/audio-report-joe-goodman-on-dungeon-crawl-classics-for-4e/"&gt;Comments over heaaaahhhh.&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.ogrecave.com/audio/OCAR-07-24-08.mp3&quot;&gt;Audio Download (48:06 min / 26.5 MB)&lt;/a&gt;    </content:encoded>
<br />
<b>Warning</b>:  strtotime() [<a href='function.strtotime'>function.strtotime</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
<br />
<b>Warning</b>:  date() [<a href='function.date'>function.date</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
    <pubDate>Tue, 29 Jul 2008 15:34:00 -0400</pubDate>

    <enclosure url="http://www.ogrecave.com/audio/OCAR-07-24-08.mp3" length="27787264" type="audio/mpeg" />
<itunes:duration>48:06</itunes:duration>
</item>

<item>
    <guid>http://www.ogrecave.com/audio/index.php?id=86</guid>
    <title>July 5, 2008 -; Fun with Fourth Edition, and more</title>
    <link>http://www.ogrecave.com/audio/index.php?id=86</link>
    <dc:creator>Allan Sugarbaker</dc:creator>
    <itunes:author>Allan Sugarbaker</itunes:author>
    <description>
&lt;p&gt;With Mike, Allan, and guest Lee Valentine of &lt;a href=http://www.veritasgames.net&gt;Veritas Games Company&lt;/a&gt;.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We start out (at 1:55) discussing our general impressions of the &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt; Game System License. There&amp;#8217;s some vaguery of language, some seemingly sweeping restrictions, and generally discouraging rules in the GSL. We swing &amp;#8216;round to the fact that D&amp;#38;D Insider is just barely starting to show a portion of its potential (7:58), but still doesn&amp;#8217;t help sell the game, particularly. At (11:40), Mike has played &lt;i&gt;Keep on the Shadowfell&lt;/i&gt; a bit, Lee has a lengthy &lt;a href=http://ogrecave.com/reviews/dnd4e_PHB.shtml&gt;review of the &lt;i&gt;Player&amp;#8217;s Handbook&lt;/i&gt;&lt;/a&gt; for us (over in our &lt;a href=http://www.ogrecave.com/reviews&gt;Reviews section&lt;/a&gt;), and we debate proper pricing for 4e products. A few brave and bold companies out there, including Goodman Games, are going ahead with 4e products, and we talk a bit about them.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
In other news, Fantasy Flight&amp;#8217;s &lt;i&gt;Mutant Chronicles CMG&lt;/i&gt; has dropped the &amp;#8220;C&amp;#8221; part, which we find interesting. Some retailers feel otherwise. (20:04) OgreCave listeners who follow our main news feed &lt;a href=http://ogrecave.com/2008/07/02/mutant-chronicles-cmg-no-longer-random/&gt;have weighed in on this&lt;/a&gt; already.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Days of Wonder products are now exclusively distributed by Alliance. We discuss briefly, making the apt comparison to comics distribution. If you don&amp;#8217;t know why this matters, Lee lays it out for you. (25:45) Musing on other DoW products eventually winds down this topic.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Currently Playing arrives at (32:30). Allan starts, having played his weekly D&amp;#38;D game (still firmly 3.5, due to lack of demand for otherwise). &lt;i&gt;Red Dragon Inn&lt;/i&gt; (Slugfest Games) dominated one of his boardgaming group&amp;#8217;s sessions, but also allowed time for &lt;i&gt;You&amp;#8217;ve Been Sentenced&lt;/i&gt;, and &lt;i&gt;Cave Troll: Second Edition&lt;/i&gt;.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Mike chimes in (35:24) with a mention of blending &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt; with &lt;i&gt;Universalis&lt;/i&gt;. He&amp;#8217;s also played &lt;i&gt;Dungeonquest&lt;/i&gt;, &lt;i&gt;Elkfest&lt;/i&gt;, &lt;i&gt;Aquarius&lt;/i&gt;, and a little gem called &lt;i&gt;I Win&lt;/i&gt;. He also compares &lt;i&gt;Carolus Magnus&lt;/i&gt; to &lt;i&gt;Power Grid&lt;/i&gt;, favorably.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At (39:30), Lee&amp;#8217;s been deeply embroiled in playing and reviewing &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt;, but managed to get some other games in. He played &lt;i&gt;Ticket to Ride: Switzerland&lt;/i&gt; and &lt;i&gt;Ticket to Ride: 1910 &amp;#8211; Big Cities&lt;/i&gt;, then got his ego handed to him by his cable system in &lt;i&gt;Reversi&lt;/i&gt;, but fared better in &lt;i&gt;Sudoku&lt;/i&gt;. He&amp;#8217;s also planning to review &lt;i&gt;Ticket to Ride: The Card Game&lt;/i&gt; soon.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Thanks to Lee Valentine for joining us again, and for hammering away at detailed &lt;a href=http://www.ogrecave.com/reviews&gt;reviews&lt;/a&gt; for us. Be sure to leave your comments &lt;a href=http://ogrecave.com/2008/07/18/audio-report-4e-licensing-and-other-ventures/#comments&gt;here&lt;/a&gt;.&lt;/p&gt;
    </description>
    <itunes:summary>
&lt;p&gt;With Mike, Allan, and guest Lee Valentine of &lt;a href=http://www.veritasgames.net&gt;Veritas Games Company&lt;/a&gt;.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We start out (at 1:55) discussing our general impressions of the &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt; Game System License. There&amp;#8217;s some vaguery of language, some seemingly sweeping restrictions, and generally discouraging rules in the GSL. We swing &amp;#8216;round to the fact that D&amp;#38;D Insider is just barely starting to show a portion of its potential (7:58), but still doesn&amp;#8217;t help sell the game, particularly. At (11:40), Mike has played &lt;i&gt;Keep on the Shadowfell&lt;/i&gt; a bit, Lee has a lengthy &lt;a href=http://ogrecave.com/reviews/dnd4e_PHB.shtml&gt;review of the &lt;i&gt;Player&amp;#8217;s Handbook&lt;/i&gt;&lt;/a&gt; for us (over in our &lt;a href=http://www.ogrecave.com/reviews&gt;Reviews section&lt;/a&gt;), and we debate proper pricing for 4e products. A few brave and bold companies out there, including Goodman Games, are going ahead with 4e products, and we talk a bit about them.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
In other news, Fantasy Flight&amp;#8217;s &lt;i&gt;Mutant Chronicles CMG&lt;/i&gt; has dropped the &amp;#8220;C&amp;#8221; part, which we find interesting. Some retailers feel otherwise. (20:04) OgreCave listeners who follow our main news feed &lt;a href=http://ogrecave.com/2008/07/02/mutant-chronicles-cmg-no-longer-random/&gt;have weighed in on this&lt;/a&gt; already.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Days of Wonder products are now exclusively distributed by Alliance. We discuss briefly, making the apt comparison to comics distribution. If you don&amp;#8217;t know why this matters, Lee lays it out for you. (25:45) Musing on other DoW products eventually winds down this topic.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Currently Playing arrives at (32:30). Allan starts, having played his weekly D&amp;#38;D game (still firmly 3.5, due to lack of demand for otherwise). &lt;i&gt;Red Dragon Inn&lt;/i&gt; (Slugfest Games) dominated one of his boardgaming group&amp;#8217;s sessions, but also allowed time for &lt;i&gt;You&amp;#8217;ve Been Sentenced&lt;/i&gt;, and &lt;i&gt;Cave Troll: Second Edition&lt;/i&gt;.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Mike chimes in (35:24) with a mention of blending &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt; with &lt;i&gt;Universalis&lt;/i&gt;. He&amp;#8217;s also played &lt;i&gt;Dungeonquest&lt;/i&gt;, &lt;i&gt;Elkfest&lt;/i&gt;, &lt;i&gt;Aquarius&lt;/i&gt;, and a little gem called &lt;i&gt;I Win&lt;/i&gt;. He also compares &lt;i&gt;Carolus Magnus&lt;/i&gt; to &lt;i&gt;Power Grid&lt;/i&gt;, favorably.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At (39:30), Lee&amp;#8217;s been deeply embroiled in playing and reviewing &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt;, but managed to get some other games in. He played &lt;i&gt;Ticket to Ride: Switzerland&lt;/i&gt; and &lt;i&gt;Ticket to Ride: 1910 &amp;#8211; Big Cities&lt;/i&gt;, then got his ego handed to him by his cable system in &lt;i&gt;Reversi&lt;/i&gt;, but fared better in &lt;i&gt;Sudoku&lt;/i&gt;. He&amp;#8217;s also planning to review &lt;i&gt;Ticket to Ride: The Card Game&lt;/i&gt; soon.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Thanks to Lee Valentine for joining us again, and for hammering away at detailed &lt;a href=http://www.ogrecave.com/reviews&gt;reviews&lt;/a&gt; for us. Be sure to leave your comments &lt;a href=http://ogrecave.com/2008/07/18/audio-report-4e-licensing-and-other-ventures/#comments&gt;here&lt;/a&gt;.&lt;/p&gt;
    </itunes:summary>
    <content:encoded>
&lt;p&gt;With Mike, Allan, and guest Lee Valentine of &lt;a href=http://www.veritasgames.net&gt;Veritas Games Company&lt;/a&gt;.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We start out (at 1:55) discussing our general impressions of the &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt; Game System License. There&amp;#8217;s some vaguery of language, some seemingly sweeping restrictions, and generally discouraging rules in the GSL. We swing &amp;#8216;round to the fact that D&amp;#38;D Insider is just barely starting to show a portion of its potential (7:58), but still doesn&amp;#8217;t help sell the game, particularly. At (11:40), Mike has played &lt;i&gt;Keep on the Shadowfell&lt;/i&gt; a bit, Lee has a lengthy &lt;a href=http://ogrecave.com/reviews/dnd4e_PHB.shtml&gt;review of the &lt;i&gt;Player&amp;#8217;s Handbook&lt;/i&gt;&lt;/a&gt; for us (over in our &lt;a href=http://www.ogrecave.com/reviews&gt;Reviews section&lt;/a&gt;), and we debate proper pricing for 4e products. A few brave and bold companies out there, including Goodman Games, are going ahead with 4e products, and we talk a bit about them.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
In other news, Fantasy Flight&amp;#8217;s &lt;i&gt;Mutant Chronicles CMG&lt;/i&gt; has dropped the &amp;#8220;C&amp;#8221; part, which we find interesting. Some retailers feel otherwise. (20:04) OgreCave listeners who follow our main news feed &lt;a href=http://ogrecave.com/2008/07/02/mutant-chronicles-cmg-no-longer-random/&gt;have weighed in on this&lt;/a&gt; already.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Days of Wonder products are now exclusively distributed by Alliance. We discuss briefly, making the apt comparison to comics distribution. If you don&amp;#8217;t know why this matters, Lee lays it out for you. (25:45) Musing on other DoW products eventually winds down this topic.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Currently Playing arrives at (32:30). Allan starts, having played his weekly D&amp;#38;D game (still firmly 3.5, due to lack of demand for otherwise). &lt;i&gt;Red Dragon Inn&lt;/i&gt; (Slugfest Games) dominated one of his boardgaming group&amp;#8217;s sessions, but also allowed time for &lt;i&gt;You&amp;#8217;ve Been Sentenced&lt;/i&gt;, and &lt;i&gt;Cave Troll: Second Edition&lt;/i&gt;.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Mike chimes in (35:24) with a mention of blending &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt; with &lt;i&gt;Universalis&lt;/i&gt;. He&amp;#8217;s also played &lt;i&gt;Dungeonquest&lt;/i&gt;, &lt;i&gt;Elkfest&lt;/i&gt;, &lt;i&gt;Aquarius&lt;/i&gt;, and a little gem called &lt;i&gt;I Win&lt;/i&gt;. He also compares &lt;i&gt;Carolus Magnus&lt;/i&gt; to &lt;i&gt;Power Grid&lt;/i&gt;, favorably.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At (39:30), Lee&amp;#8217;s been deeply embroiled in playing and reviewing &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt;, but managed to get some other games in. He played &lt;i&gt;Ticket to Ride: Switzerland&lt;/i&gt; and &lt;i&gt;Ticket to Ride: 1910 &amp;#8211; Big Cities&lt;/i&gt;, then got his ego handed to him by his cable system in &lt;i&gt;Reversi&lt;/i&gt;, but fared better in &lt;i&gt;Sudoku&lt;/i&gt;. He&amp;#8217;s also planning to review &lt;i&gt;Ticket to Ride: The Card Game&lt;/i&gt; soon.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Thanks to Lee Valentine for joining us again, and for hammering away at detailed &lt;a href=http://www.ogrecave.com/reviews&gt;reviews&lt;/a&gt; for us. Be sure to leave your comments &lt;a href=http://ogrecave.com/2008/07/18/audio-report-4e-licensing-and-other-ventures/#comments&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.ogrecave.com/audio/OCAR-07-05-08.mp3&quot;&gt;Audio Download (44:58 min / 31.9 MB)&lt;/a&gt;    </content:encoded>
<br />
<b>Warning</b>:  strtotime() [<a href='function.strtotime'>function.strtotime</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
<br />
<b>Warning</b>:  date() [<a href='function.date'>function.date</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
    <pubDate>Fri, 18 Jul 2008 01:58:00 -0400</pubDate>

    <enclosure url="http://www.ogrecave.com/audio/OCAR-07-05-08.mp3" length="33449574" type="audio/mpeg" />
<itunes:duration>44:58</itunes:duration>
</item>

<item>
    <guid>http://www.ogrecave.com/audio/index.php?id=85</guid>
    <title>June 14, 2008 - Free RPG Day looms ever closer</title>
    <link>http://www.ogrecave.com/audio/index.php?id=85</link>
    <dc:creator>Allan Sugarbaker</dc:creator>
    <itunes:author>Allan Sugarbaker</itunes:author>
    <description>
&lt;p&gt;With Mike and Allan.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We&apos;re joined this show by special guest Aldo Ghiozzi of Impressions Advertising &amp;#38; Marketing, the company behind &lt;a href=http://www.freerpgday.com&gt;Free RPG Day&lt;/a&gt; (coming up June 21st). We ask how the event has changed for its second year, and what to expect. (1:02) Aldo tells us about specific goodies to look for that a wide range of game companies have offered up. (6:27) At (9:55) we talk a bit about the event&apos;s international angle this year, and at (15:38) we try to make Aldo cry by bringing up the thought of customizable Free RPG Day product boxes for retailers.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Mike asks the &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt; question, and Aldo gives his preliminary thoughts. (22:05) We also hit him up for his Currently Playing summary, where we heard about the &lt;i&gt;Red Dragon Inn&lt;/i&gt; sequel by Slugfest Games, and &lt;i&gt;Senji&lt;/i&gt; by Asmodeé. (25:07) A discussion of climbing game prices ensues, and the reasons they aren&apos;t likely to come down soon. (26:47) It all comes back around to supporting retail stores with promo events like Free RPG Day, a great note to end on.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Get out to your local participating store for &lt;a href=http://www.freerpgday.com&gt;Free RPG Day 2008&lt;/a&gt; this coming Saturday, June 21st! Thanks to Aldo Ghiozzi for coming by and giving us the scoop on this year&amp;#8217;s event. Be sure to place all comments over &lt;a href=http://ogrecave.com/2008/06/19/audio-report-free-rpg-day-2008-is-upon-us/#comments&gt;here&lt;/a&gt;.&lt;/p&gt;
    </description>
    <itunes:summary>
&lt;p&gt;With Mike and Allan.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We&apos;re joined this show by special guest Aldo Ghiozzi of Impressions Advertising &amp;#38; Marketing, the company behind &lt;a href=http://www.freerpgday.com&gt;Free RPG Day&lt;/a&gt; (coming up June 21st). We ask how the event has changed for its second year, and what to expect. (1:02) Aldo tells us about specific goodies to look for that a wide range of game companies have offered up. (6:27) At (9:55) we talk a bit about the event&apos;s international angle this year, and at (15:38) we try to make Aldo cry by bringing up the thought of customizable Free RPG Day product boxes for retailers.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Mike asks the &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt; question, and Aldo gives his preliminary thoughts. (22:05) We also hit him up for his Currently Playing summary, where we heard about the &lt;i&gt;Red Dragon Inn&lt;/i&gt; sequel by Slugfest Games, and &lt;i&gt;Senji&lt;/i&gt; by Asmodeé. (25:07) A discussion of climbing game prices ensues, and the reasons they aren&apos;t likely to come down soon. (26:47) It all comes back around to supporting retail stores with promo events like Free RPG Day, a great note to end on.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Get out to your local participating store for &lt;a href=http://www.freerpgday.com&gt;Free RPG Day 2008&lt;/a&gt; this coming Saturday, June 21st! Thanks to Aldo Ghiozzi for coming by and giving us the scoop on this year&amp;#8217;s event. Be sure to place all comments over &lt;a href=http://ogrecave.com/2008/06/19/audio-report-free-rpg-day-2008-is-upon-us/#comments&gt;here&lt;/a&gt;.&lt;/p&gt;
    </itunes:summary>
    <content:encoded>
&lt;p&gt;With Mike and Allan.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We&apos;re joined this show by special guest Aldo Ghiozzi of Impressions Advertising &amp;#38; Marketing, the company behind &lt;a href=http://www.freerpgday.com&gt;Free RPG Day&lt;/a&gt; (coming up June 21st). We ask how the event has changed for its second year, and what to expect. (1:02) Aldo tells us about specific goodies to look for that a wide range of game companies have offered up. (6:27) At (9:55) we talk a bit about the event&apos;s international angle this year, and at (15:38) we try to make Aldo cry by bringing up the thought of customizable Free RPG Day product boxes for retailers.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Mike asks the &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt; question, and Aldo gives his preliminary thoughts. (22:05) We also hit him up for his Currently Playing summary, where we heard about the &lt;i&gt;Red Dragon Inn&lt;/i&gt; sequel by Slugfest Games, and &lt;i&gt;Senji&lt;/i&gt; by Asmodeé. (25:07) A discussion of climbing game prices ensues, and the reasons they aren&apos;t likely to come down soon. (26:47) It all comes back around to supporting retail stores with promo events like Free RPG Day, a great note to end on.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Get out to your local participating store for &lt;a href=http://www.freerpgday.com&gt;Free RPG Day 2008&lt;/a&gt; this coming Saturday, June 21st! Thanks to Aldo Ghiozzi for coming by and giving us the scoop on this year&amp;#8217;s event. Be sure to place all comments over &lt;a href=http://ogrecave.com/2008/06/19/audio-report-free-rpg-day-2008-is-upon-us/#comments&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.ogrecave.com/audio/OCAR-06-14-08.mp3&quot;&gt;Audio Download (35:26 min / 20.3 MB)&lt;/a&gt;    </content:encoded>
<br />
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<br />
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    <pubDate>Thu, 19 Jun 2008 05:10:00 -0400</pubDate>

    <enclosure url="http://www.ogrecave.com/audio/OCAR-06-14-08.mp3" length="21286092" type="audio/mpeg" />
<itunes:duration>35:26</itunes:duration>
</item>

<item>
    <guid>http://www.ogrecave.com/audio/index.php?id=84</guid>
    <title>May 23, 2008 - Prelaunch jitters, early impressions, and other stuff</title>
    <link>http://www.ogrecave.com/audio/index.php?id=84</link>
    <dc:creator>Allan Sugarbaker</dc:creator>
    <itunes:author>Allan Sugarbaker</itunes:author>
    <description>
&lt;p&gt;With Mike and Allan.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Can you tell work and vacations have delayed us? This show, recorded just prior to the release of &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt;, shows our respective frames of mind regarding the launch preparations. With that in mind, Mike checked in with our old co-conspirator Chris Hanrahan to get his thoughts on the new edition. (2:43) A final pass is made through the general failure to properly hype the &lt;i&gt;Fourth Edition&lt;/i&gt; launch, both with Chris at (7:40), and with Allan and Mike at (17:10). Toward the end of our &lt;i&gt;D&amp;#38;D&lt;/i&gt; discussion (23:34), Mike asks if conversion from one edition to another has been a big deal in the past &amp;#8211; Allan&apos;s not that worried. Note the rumor mongering at (34:32).&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We talk briefly of the recent Upper Deck layoffs at (35:25) &amp;#8211; note the great discussion on our main page &amp;#8211; and how some former UD employees already have other projects underway. At (37:29), we are impressed and intrigued once again by the latest Fundable drive by Pagan Publishing and Arc Dream Publishing to get &lt;i&gt;Delta Green: Targets of Opportunity&lt;/i&gt;.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Barnes &amp;#38; Noble wants to buy Borders &amp;#8211; does this affect gamers much? Actually, it could. (43:51)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
From the random musings department, we wonder how an &lt;i&gt;Indiana Jones&lt;/i&gt; RPG would do if released today. (45:50)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At about (48:00), Currently Playing kicks in. Allan gives his initial impressions of Dragon Lairds by Margaret Weiss Productions. He also played &lt;i&gt;Lord of the Fries: Third Edition&lt;/i&gt; from Steve Jackson Games; &lt;i&gt;10 Days in Africa&lt;/i&gt;, and &lt;i&gt;The Mother Load of Sticky Gulch&lt;/i&gt; from Dogtown Games.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Mike played &lt;i&gt;Safari Jack&lt;/i&gt; (Cheapass Games), &lt;i&gt;Bohnanza&lt;/i&gt;, &lt;i&gt;Power Grid&lt;/i&gt;, and &lt;i&gt;ThunderRoad&lt;/i&gt;.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Thanks to Chris from for talking 4e with us. Be sure to leave your comments &lt;a href=http://ogrecave.com/2008/06/19/audio-report-the-pre-game-jitters/#comments&gt;here&lt;/a&gt;.&lt;/p&gt;
    </description>
    <itunes:summary>
&lt;p&gt;With Mike and Allan.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Can you tell work and vacations have delayed us? This show, recorded just prior to the release of &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt;, shows our respective frames of mind regarding the launch preparations. With that in mind, Mike checked in with our old co-conspirator Chris Hanrahan to get his thoughts on the new edition. (2:43) A final pass is made through the general failure to properly hype the &lt;i&gt;Fourth Edition&lt;/i&gt; launch, both with Chris at (7:40), and with Allan and Mike at (17:10). Toward the end of our &lt;i&gt;D&amp;#38;D&lt;/i&gt; discussion (23:34), Mike asks if conversion from one edition to another has been a big deal in the past &amp;#8211; Allan&apos;s not that worried. Note the rumor mongering at (34:32).&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We talk briefly of the recent Upper Deck layoffs at (35:25) &amp;#8211; note the great discussion on our main page &amp;#8211; and how some former UD employees already have other projects underway. At (37:29), we are impressed and intrigued once again by the latest Fundable drive by Pagan Publishing and Arc Dream Publishing to get &lt;i&gt;Delta Green: Targets of Opportunity&lt;/i&gt;.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Barnes &amp;#38; Noble wants to buy Borders &amp;#8211; does this affect gamers much? Actually, it could. (43:51)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
From the random musings department, we wonder how an &lt;i&gt;Indiana Jones&lt;/i&gt; RPG would do if released today. (45:50)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At about (48:00), Currently Playing kicks in. Allan gives his initial impressions of Dragon Lairds by Margaret Weiss Productions. He also played &lt;i&gt;Lord of the Fries: Third Edition&lt;/i&gt; from Steve Jackson Games; &lt;i&gt;10 Days in Africa&lt;/i&gt;, and &lt;i&gt;The Mother Load of Sticky Gulch&lt;/i&gt; from Dogtown Games.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Mike played &lt;i&gt;Safari Jack&lt;/i&gt; (Cheapass Games), &lt;i&gt;Bohnanza&lt;/i&gt;, &lt;i&gt;Power Grid&lt;/i&gt;, and &lt;i&gt;ThunderRoad&lt;/i&gt;.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Thanks to Chris from for talking 4e with us. Be sure to leave your comments &lt;a href=http://ogrecave.com/2008/06/19/audio-report-the-pre-game-jitters/#comments&gt;here&lt;/a&gt;.&lt;/p&gt;
    </itunes:summary>
    <content:encoded>
&lt;p&gt;With Mike and Allan.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Can you tell work and vacations have delayed us? This show, recorded just prior to the release of &lt;i&gt;D&amp;#38;D 4e&lt;/i&gt;, shows our respective frames of mind regarding the launch preparations. With that in mind, Mike checked in with our old co-conspirator Chris Hanrahan to get his thoughts on the new edition. (2:43) A final pass is made through the general failure to properly hype the &lt;i&gt;Fourth Edition&lt;/i&gt; launch, both with Chris at (7:40), and with Allan and Mike at (17:10). Toward the end of our &lt;i&gt;D&amp;#38;D&lt;/i&gt; discussion (23:34), Mike asks if conversion from one edition to another has been a big deal in the past &amp;#8211; Allan&apos;s not that worried. Note the rumor mongering at (34:32).&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
We talk briefly of the recent Upper Deck layoffs at (35:25) &amp;#8211; note the great discussion on our main page &amp;#8211; and how some former UD employees already have other projects underway. At (37:29), we are impressed and intrigued once again by the latest Fundable drive by Pagan Publishing and Arc Dream Publishing to get &lt;i&gt;Delta Green: Targets of Opportunity&lt;/i&gt;.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Barnes &amp;#38; Noble wants to buy Borders &amp;#8211; does this affect gamers much? Actually, it could. (43:51)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
From the random musings department, we wonder how an &lt;i&gt;Indiana Jones&lt;/i&gt; RPG would do if released today. (45:50)&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
At about (48:00), Currently Playing kicks in. Allan gives his initial impressions of Dragon Lairds by Margaret Weiss Productions. He also played &lt;i&gt;Lord of the Fries: Third Edition&lt;/i&gt; from Steve Jackson Games; &lt;i&gt;10 Days in Africa&lt;/i&gt;, and &lt;i&gt;The Mother Load of Sticky Gulch&lt;/i&gt; from Dogtown Games.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Mike played &lt;i&gt;Safari Jack&lt;/i&gt; (Cheapass Games), &lt;i&gt;Bohnanza&lt;/i&gt;, &lt;i&gt;Power Grid&lt;/i&gt;, and &lt;i&gt;ThunderRoad&lt;/i&gt;.&lt;br /&gt;
&lt;p&gt;&lt;br /&gt;
Thanks to Chris from for talking 4e with us. Be sure to leave your comments &lt;a href=http://ogrecave.com/2008/06/19/audio-report-the-pre-game-jitters/#comments&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.ogrecave.com/audio/OCAR-05-23-08.mp3&quot;&gt;Audio Download (59:01 min / 33.4 MB)&lt;/a&gt;    </content:encoded>
<br />
<b>Warning</b>:  strtotime() [<a href='function.strtotime'>function.strtotime</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
<br />
<b>Warning</b>:  date() [<a href='function.date'>function.date</a>]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/New_York' for 'EDT/-4.0/DST' instead in <b>/home/misuba2/www/audio/loudblog/inc/buildpodcast.php</b> on line <b>244</b><br />
    <pubDate>Thu, 19 Jun 2008 05:04:00 -0400</pubDate>

    <enclosure url="http://www.ogrecave.com/audio/OCAR-05-23-08.mp3" length="35022438" type="audio/mpeg" />
<itunes:duration>59:01</itunes:duration>
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